Into the Bronze Age: May 1971 (Part 6)

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Hello Internet travelers, and welcome to the final edition of Into the Bronze Age for May, 1971!  We’ve got three tales to finish out the month, and though quality varies, there’s plenty here to enjoy.  I hope that all of my readers are safe and sound, having escaped from the various disasters plaguing us at the moment.  Speaking of escapes, let’s do just that, find our way to a world full of heroes and find solace in the fantastic and the wondrous!

If you’re new to this little journey, you can check out the first post to learn what it’s all about.


Roll Call


(You can see everything published this month HERE)

  • Action Comics #400
  • Adventure Comics #406
  • Batman #231
  • Brave and Bold #95
  • Detective Comics #411
  • The Flash #206
  • Forever People #2
  • G.I. Combat #147
  • Green Lantern/Green Arrow #83
  • Justice League of America #89
  • New Gods #2
  • Superman #237
  • Superman’s Girlfriend, Lois Lane #110
  • World’s Finest #202

Bolded entries are covered in this post, the others will be covered soon.


Superman’s Girlfriend, Lois Lane #110


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“Indian Death Charge!”
Writer: Robert Kanigher
Penciler: Werner Roth
Inker: Vince Colletta
Cover Artist: Dick Giordano

“The Face of Fate”
Writer: Robert Kanigher
Penciler: Ross Andru
Inker: Mike Esposito

Well, we’ve got quite a cover on this month’s Lois Lane issue.  I…hardly know where to begin.  It’s beautifully drawn by Dick Giordano, but it certainly is unusual.  Lois protecting a Native American baby is one thing, that getup is something else.  It really is a pretty striking image, with a crowd of angry white faces threatening in the background, even throwing rocks.  Given the attitudes about racial mixing that still exist today, you can imagine what it might have been like in 1971, seeing a white woman with an Indian baby, claiming it as her own.  The ridiculous elements of the image aside, it still probably created something of a stir.

The story within seems an obvious attempt by Kanigher to capitalize on his success with his previous excellent racial story.  Sadly, this one isn’t nearly as good. It begins in a similar way, with Lois pursuing a feature in the ghetto of Metropolis, where she is interviewing candidates for the Daily Planet’s “Mother of the Year” contest.  Yet, just as in the previous book, she is rebuffed by the natives of the place, though this time not because of her race.  Instead, a mother rather unkindly attacks the reporter because she is not a mother and so is unfit to pick one.

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The career-minded Lois replies with biting sarcasm and flippant wit…oh wait, no, she is immediately consumed by an existential crisis because a stranger pointed out she doesn’t have children, and she weakly tells Clark that she would have a family, if only Superman would marry her.  This little scene bothered me a bit, though I suppose I should have expected it.  I want Lois to be the confident, self-assured woman we’ve been getting glimpses of lately, and this seemed a bit weak for her.  Nonetheless, she begs off the story with Perry and is sent to cover a Pueblo Indians rain dance on a reservation in the west, with Clark along to cover the same story for TV.

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ll110_07While there, we get a cross-section of the tourists, all saying various terrible things, which sets the tone for the encounter.  The Pueblo tribesmen declare that they won’t hold the dance, as it is a religious ceremony and not a circus.  The crowd gets ugly, and Superman has to intervene to prevent a riot.  He whips up a dust storm to blind and separate the crowds, and while he is working, Lois tries to help a young Indian mother get her child to safety, but the girl declares “My baby must learn to expect hurt from the white man!”  Wow!  Yeah, no-one in this country has gotten a worse deal than the Native Americans, but I’d still say that doesn’t exactly make her mother of the year material, what with the willful endangerment of her infant and all!

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As the crowds break up, Lois follows the Pueblo people, offering to help.  They refuse her aid, but let her accompany them, telling their story.  It is a sadly familiar tale of exploitation and corruption, the eradication of the buffalo herds and the theft of land, but it has a particular wrinkle.  The Indian leader, Johnny Lone Eagle, shows the reporter a dam being constructed that threatens to flood their village.  What’s worse, the dam isn’t fated to provide power to a city or anything so useful or productive.  No, it’s only going to create a lake for a rich man’s fishing preserve.

The Pueblo tribesmen plan to attack and dynamite the dam, risking their lives, women and children too, to protect their homes.  Lois observes their war dance the night before the attack, but convinces their leader to let her report the story….with smoke signals.  Oookay.  That’s a bit much, and it rather undercuts the seriousness of the story.  A little later on, the young Indian mother, Singing Rain, is discovered laying on the ground, apparently badly injured, though she looks more like she just can’t be bothered to get up.

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Deathly ill or just mildly annoyed?

On the morning of the showdown, the Indians and the construction workers face off, about to come to blows, when Superman scoops up the entire dam, angry crowds in tow, and drops it into a mountain valley, quickly shaping the place into a replacement pond with super strength, and thus solving the problem.

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Yet, Singing Rain has apparently worsened, and she dies, but not before giving her baby son to Lois to raise as her own.  Lois is touched and promises to care for ‘Little Moon,’ though no-one, white or red, is happy about it.  We see her happily taking care of the little tyke, but things take a turn when a sleazy publisher who would give even J. Jonah Jameson pause tries to get her to sell the rights of her story.  When she refuses, the fellow twists the facts, claiming she approached him, and soon the foster mother finds herself the center of competing protests.

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Shortly thereafter, Lois is driving when she is forced off of a bridge!  In other words, it’s a Tuesday.  She and the baby plunge into a river, and though the reporter finds herself trapped, she desperately pushes the child to the surface, only to be rescued at the last moment by a Native American soldier.  She awakens in the hospital to find Joseph Bright Wing, Little Moon’s father, who was missing in Vietnam.  He was in the truck which sent her careening off the bridge, on his way home, having escaped from a V.C. prisoner of war camp.

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He thanks the girl reporter for caring for his son and notes that she almost gave her life for the boy.  She bids Little Moon a tearful farewell, and the story ends with an unexpected ceremony, wherein Lois Lane is surprisingly selected as the Daily Planet’s (foster) mother of the year.  Yet, one moron in the crowd can’t keep his mouth shut, and he calls out that she’s color-blind, caring for an Indian baby.  We get a real clunker in  her reply, as Lois answers back that: “It’s you who are blind!  My heart and Little Moon’s are the same color!”

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It’s…an unsatisfying conclusion, really.  Superman snaps his super fingers and solves the racial conflict, giving both sides what they want, despite the fact that the sides were not equal in merit.  The trouble is that the rich jerk who was willing to flood an entire village so he could take a private fishing holiday didn’t deserve to get what he wanted.  I’d have rather seen some of the social justice-oriented Superman we glimpsed in O’Neil’s run, smashing the dam and changing hearts, not just placating the bullies pushing around the little guys.  The ending to Lois’s plot is okay, but just packed full of convenience.  It’s positively deus ex machina.  She happens to run off the road right in front of the child’s father, who just happened to be coming home from Vietnam at that exact moment.  Kanigher is clearly trying to recreate the magic of the previous story’s powerful ending with their hospital room meeting, but this one just doesn’t come together naturally or effectively.

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This issue has a great message about the humanity and dignity of America’s abused native population and about the insignificance of racial difference, but they are rather lost in the shuffle of competing elements.  This comic ups the drama and the stakes compared to the previous tale of this type, but it moves too far too quickly.  There was something remarkably realistic, despite the fantastic trappings, in the previous yarn.  This one tries to cram a bit too much into the plot, leaving too little room for pathos.  Instead, it descends to bathos.  Yet, Kanigher’s heart is certainly in the right place, and it is interesting to see him focus on native peoples and the continuing themes of racial divisions.  Perhaps the most striking thing about this issue is the blatant racism on display in many of the background characters, an ugliness that is treated pretty straight-forwardly.  It’s surprising and arresting.

As for Roth’s art, for the most part it is beautiful and detailed, as it usually is.  I’m still really enjoying his tenure on this book, but there are a few moments where his work fails in its storytelling duties, as when the supposedly injured Singing Rain looks more like she’s mildly perturbed rather than desperately hurt.  Still, Roth fills the book with interesting and detailed faces and delivers some solid emotional work throughout.  All things considered, I’ll give this ambitious but rather flawed issue 2.5 Minutemen.  It just doesn’t manage to capture either the quiet dignity or the gentle impact of Kanigher’s previous effort.

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“The Face of Fate”


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Topping off this issue is another Kanigher-penned tale, the continuation of his Rose and Thorn feature.  This one picks up where the last left off, with the titular Thorn haunted by the spirit of a wronged woman that wants vengeance in order to find its peace.  The plea for revenge has found the right type of audience, and the next night, the Thorn sets out to find the girl’s killer, Albert Talbot, and bring him to justice!  On her nightly prowl, the female fury finds her boyfriend, Detective Danny Stone, getting his head handed to him by a pack of 100 thugs.  It’s just possible that Stone is really bad at his job given how often she has to rescue him!

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The Baleful Beauty comes on like Gang Busters and takes out the gunsels, only to discover that Stone’s sister may be following in her ghostly guide’s footsteps, falling for the charms and hollow promises of her target!  This is…a bit convenient and an unnecessary complication.  However, because the supernatural is involved, you could hand-wave it as the workings of fate.  A bit of dialog drawing attention to this fact would have gone a long way, however.

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Following the slightly dented detective’s lead, the Nymph of Night manages to locate Talbot’s estate/hideout, and she scales the fence, taking out a pack of dogs and then a passel of guards with various trick thorns in a rather nice looking set of sequences.  Finally, the Vixen of Vengeance earns her name by facing down the felonious fiend who murdered poor Selena.

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Talbot has taken Detective Stone’s sister hostage, but as he threatens her with a candelabra, he unwittingly sets the drapes alight in his panic, setting the whole house ablaze in no-time.  The Thorn saves the foolish girl, but she is unwilling to let even such a despicable lout as Talbot meet his fate in a fire, so she rushes in to save him as well.  She succeeds, pulling him from the flames, but he is horribly burned, meeting a similar fate as his victim.  To add ironic salt to his wounds, the Baleful Beauty leaves him the same mask worn by Selena years ago.  When she returns home that morning, the Thorn sees Selena’s spirit fade away, finally able to find peace.

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This is a brief and absolutely packed story!  It’s actually pretty good, which adds to my growing impression that Kanigher was actually best in small doses.  He really crams plot into these few pages, and though he over does it a bit, the end result is a pretty solid tale of vengeance. The final showdown is rapid-fire but quite dramatic, and the irony of the ending is pretty effective.  The villain meets a fairly grisly fate, and this type of approach to justice continues to set this feature apart from the rest of the DCU.  It’s rather refreshing to find a tale like this as the exception, rather than the rule in a superhero universe!  There are some slightly clunky elements, as with the random element of Stone’s sister and history repeating itself, but she does add to the tension in the final scene and add a bit more urgency to the plot.  I’m actually a bit surprised that Kanigher wrapped this arc up in just two issues.  I rather expected it to have a bit more buildup, and it may have benefited from such.  Nonetheless, the final effect was pretty solid, and Rose and Thorn continues to be a strong feature.  I’ll give this outing 3.5 Minutemen.

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World’s Finest #202


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“Vengeance of the Tomb-Thing!”
Writer: Dennis O’Neil
Penciler: Dick Dillin
Inker: Joe Giella
Editors: Julius Schwartz and E. Nelson Bridwell
Cover Artists: Neal Adams and Dick Giordano

Rounding out the month of May, we’ve got another adventure of the world’s finest team, and it’s a fairly solid one.  We’ve got a wonderfully dynamic cover with the two super-friends locked in deadly combat.  The strange enthroned figure behind them looks suitably alien, though the featureless orb isn’t as menacing as it might be.  I’m reminded a bit of the titular Robot Monster.  The cover text boldly proclaims that this image is not a cheat, which is certainly intriguing.  It’s a beautifully illustrated composition, which makes the opening splash page of the book, which largely recreates it, a tad disappointing.  Dick Dillin is a fine artist, but comparing his work to Neal Adams’ is a losing proposition in my book.

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The actual tale begins with a stormy night over a distant Middle Eastern desert, where a familiar flying red and blue form is struck by lightning, and, strangely, knocked out of the sky by the bolt!  A gang of desert bandits hear the impact and are soon astounded when Superman walks out of the rain and into their camp.  Even more amazing, the Man of Steel seems to have lost his memory, and the bandit leader, ‘Bedouin Brakh,’ decides to use the confused hero to forward his own nefarious goals.

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The next day finds Lois Lane (of course) covering a nearby archeological dig of the tomb of ‘King Malis,’ (I bet he was a real nice guy) when they are suddenly attacked by bandits.  The archeologists take a page from Dr. Jones and prove that any well stocked expedition is a well armed one, opening fire on the raiders.  Yet, one of them proves bullet-proof, and he smashes through the guards.  Lois, displaying rather insane levels of courage, bare-handedly attacks the man she just saw shrug off rifle bullets, revealing him as Superman!  Unfortunately, it’s an amnesiac Man of Tomorrow who doesn’t recognize her, and the girl reporter finds herself taken prisoner.  The bandits use the confused champion, dressed up as a ghost, to scare away other visitors and take over the dig in order to loot it.

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Back in the states, a certain millionaire playboy hears about the mystery surrounding these events on the news and decides that Batman should investigate, which is a tad random.  O’Neil gives us a few touches of realism as Bruce complains about the heat and closes his eyes to prepare to enter the tomb without being blinded by the change in light.  Such little details are welcome. and add to the slightly higher tone of the tale

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As the Dark Knight springs into the supposedly haunted tomb, he surprises the Bedouin guards and acquits himself well until Superman suddenly appears.  The Masked Manhunter thinks his friend is playing a part, so he goes along with what he expects to be a staged fight, but only too late does he realize that the conflict is in deadly earnest.  The Man of Steel chokes his friend out, and the bandits take the Gotham Guardian prisoner!

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Meanwhile, we see Superman…or rather, SuperMEN, smashing into icy cliffs in the arctic.  What is this?!  It seems that the real Metropolis Marvel has been at this Fortress of Solitude working on his Superman robots, trying to get them functioning properly.  O’Neil hits his one of his favorite notes as we’re told that the trouble is too much pollution in the air, which is making the bots go haywire.  That bugged me a bit, because it felt a tad forced.  An increase in radiation affecting the machines would make a certain amount of sense, but this just seems a bit silly, an excuse for mentioning the author’s pet subject.  Nonetheless, the Kryptonian decides that he can’t trust his doppelgangers any longer, despite his best efforts, and he discovers that one of his robots is missing.  Heading back home, he hears about Lois’s disappearance and streaks off to the rescue.

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Arriving at the tomb, he confronts the bandits, who have enslaved their prisoners, forcing them to excavate the site.  Of course the sinister Superman is, in fact, the renegade robot.  Interestingly, when the real Man of Steel orders his artificial android back home, it refuses for an intriguing reason.  While its master has never treated it as anything but a machine, Brakh has treated it as a friend, and so it chooses to stand with him.  That’s…actually almost touching if you think about it.  Superman is entirely unmoved by this and doesn’t bother to ask if androids dream of electric sheep, just smashing the apparently sentient super-bot without a qualm!

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Batman gets in on the action, dropping the bandit, but the tomb is opened in the struggle, and a strange red light escapes from it, weakening the Metropolis Marvel.  Suddenly he is no match for the renegade robot, who lays a vicious beating on him in revenge for his mistreatment.  The Dark Knight tries to intercede, but the machine easily cleans his clock.  Just then, a glowing figure emerges from the darkness of the sepulcher in a nicely dramatic appearance.  It’s a mummy with a glowing red globe for a head, and it starts smashing everyone nearby.  This could look rather goofy, but I find it a surprisingly effective design.

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Taking a gamble, the Caped Crusader comes to his senses just in time to rescue Superman, tossing his cape over the creature’s glowing gourd.  His hunch was right, the creature’s head is some kind of device that gives off radiation similar to that of a red sun, weakening the Kryptonian.  When the antagonistic android tries to intercede, Batman gets some revenge, smashing the machine, and when the recovered mummy attacks again, Superman returns the favor, knocking the shinning sphere off of its shoulders with a boulder and then smashing what is revealed to be its robotic body.

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The exhausted champions theorize that the legendary King Malis was actually some type of advanced android created by an alien race and imprisoned on Earth centuries ago.  Sure.  That makes sense in a comic book-y kind of way.  The heroes suspect they’ll never learn the details of this weird case, but the Man of Steel notes that, whoever those beings were, “they had problems very like ours!”

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Ohh!  Batman with the bad-A one liner!  Nice!

That’s a droll ending to a fun adventure.  O’Neil gives us a solid romp here, full of dramatic peril and heroic efforts.  While Batman’s ignominious defeat by the Superman robot the first time is a bit disappointing, for the most part we see the wit and energy here that characterizes O’Neil’s better stories, as when Superman casually notes that he’d have to be foolish to make his own robots stronger than he is.  Strangely, despite the fact that O’Neil is doing such a bang-up job on the Batman books at this time, he doesn’t quite seem to capture the Dark Knight’s voice in this yarn.  Other than that, there are only two real flaws here, one being that the Masked Manhunter is captured, but not turned into the Maskless Manhunter, which makes no sense.  Why in the world wouldn’t the villains want to unmask Batman?  It’s a common trope, but not a good one.

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Perhaps more significantly, nobody at all seems even mildly concerned that this robot has suddenly developed sentience and free will, perhaps making it, in C.S. Lewis’s terminology, hnau.  Instead, his creator seems just mildly miffed that his walking toaster is talking back to him.  Frankenstein this ain’t, is what I’m saying, but as has often been the case with the stories we’ve encountered so far, this tale raises the specter of themes that it doesn’t have the interest to pursue, and that’s a shame.  Still, despite that oversight, O’Neil delivers a fun read here.  It might have benefited from being a two-parter and developing Malis and this strange alien race some more, but we’re left with the impression of depth.  Dillin’s art is really quite good throughout as well, and we’re not seeing some of that stiffness that often accompanies his JLA work.  There are several really nice sequences in this story.  I suppose I’ll give this adventure 3.5 Minutemen, as it is fun, but not quite living up to its potential.  On an unrelated note, it looks like the next issue features Aquaman.  Yay!

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The Head-Blow Headcount:

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We’ve got no additions to the Wall of Shame this month, but we’ve still collected quite a list of characters.  Who knows how many head-blows the future holds?


Final Thoughts:


Well, it took me a while, but I’ve gotten through another month in our journey!  Quite a month it was, featuring the return of legendary (and legendarily bad) Bat-villain, the Ten-Eyed Man…for some reason!  The ridiculousness of that story alone made this month of comics worth the read for me!  Still, there was a lot more here than just the Emperor of the Occulus.  We’ve also got Batgirl’s fashion adventures, an (almost) guest appearance by Spiro Agnew and Richard Nixon, and a cameo by Alfred Hitchcock.  You don’t see that every day in comics!

We encountered my least favorite JLA issue to date, thought it was certainly fascinating as a cultural artifact, providing a brief glimpse of the pop-culture production of the early 70s, as well as some biographical elements of a famed sci-fi writer.  Perhaps most notably, it pointed to Harlan Ellison’s involvement with comics in this era and the overlap and cross-pollination between mediums that is always the case.  The Flash continues to be a real, real drag, ironically enough, though the inclusion of an Elongated Man backup should help to lighten the blow.  O’Neil’s Superman, on the other hand, is staying surprisingly strong, delivering fun, even somewhat thoughtful, comics.  Now that he’s got full-length books to work with, it is paying off well.  It’s a shame that his Green Lantern/Green Arrow work can’t evince the same sense of adventure and wit.  I suppose he is trying too hard in that book.

On an even more exciting note, Jack Kirby’s Fourth World saga continues to develop, and with second issues, we’re starting to get into the meat of his stories.  Having read through his Fantastic Four run since the last time I read these books, I have a new perspective on how he is developing as an artist and storyteller, and it is fascinating to see.  Of course, it continues to be really interesting to see the context of his efforts in the Fourth World, and what is going on in the rest of the DCU really illustrates just how innovative and different his work was.  This month’s brief glimpse of cosmic, psychedelic elements in the Forever People is just a hint of such difference, but it is a telling one.

In terms of cultural significance, we saw a continued interest in the turmoil on campuses in both the Robin backup and our weird Supergirl tale this month, though it isn’t given as much focus as it has been.  Lois had another racially charged adventure this month, and despite its lack of success as a story, it points to the increasing social awareness in the DCU and, in particular, a focus on Native American issues.

Notably, we also saw the creation of a character by the ever unpredictable Bob Haney that really defied expectations for this era in the form of the feminine yet entirely independent and self-possessed Ruby Ryder.  Strangely, this was actually one of the elements of the month’s books that I found most interesting.  When even heroic women like Black Canary are still occasionally depicted as shrinking violets, it’s interesting to see Haney’s femme fatale hold her own in a man’s world, a businesswoman in an era when that type of thing was exceptionally rare.

Well, that will do it for the month of May, 1971!  I hope that y’all enjoyed the ride as much as I enjoyed the reads.  Stay safe out there in the real world!  For those of you in the paths of hurricanes, fires, floods, or earthquakes, I wish you all the best, and you’re in our prayers in the Grey household.  Remember folks, do what you can to help out, as there is a lot of need.  Until next time, keep the heroic ideal alive!

Into the Bronze Age: March 1971 (Part 6)

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Hello Internet travelers, you’ve just encountered the final post in this portion of my coverage of DC Bronze Age comics!  Here at the end of this month of mags, we’ve got all Superman, all the time!  They’re a pretty fun set of comics, and they certainly have some interesting qualities, both positive and negative.  They make a pretty fitting set of titles to consider as a cap to this set of features.  Enjoy!

If you’re new to this little journey, you can check out the first post to learn what it’s all about.


Roll Call


(You can see everything published this month HERE)

  • Action Comics #398
  • Adventure Comics #404
  • Batman #230
  • Brave and Bold #94
  • Detective Comics #409
  • The Flash #204
  • Forever People #1
  • G.I. Combat #146
  • Green Lantern/Green Arrow #82
  • Justice League of America #88
  • New Gods #1
  • Superboy #172
  • Superman’s Pal, Jimmy Olsen #136
  • Superman #235
  • World’s Finest #201

Bolded entries are covered in this post, the others will be covered soon.


Superman #235


Superman_v.1_235“Sinister Scream of the Devil’s Harp!”
Writer: Dennis O’Neil
Penciler: Curt Swan
Inker: Murphy Anderson
Cover Artist: Neal Adams

Denny O’Neil’s tenure on Superman continues, and, quite frankly, I continue to be impressed.  I’m very pleasantly surprised that, under this goofy looking cover with what looks like a hairy brown version of Satan slugging it out with the Man of Steel, there is a good, solid Superman story.  The cover is actually dynamic and interesting enough, though like roughly half of the Metropolis Marvel’s comics from this era, it depicts him being bested by someone inexplicably more “super” than he is.  Somewhat hackneyed concept aside, the real problem is the goofy-looking opponent he faces.  The character, who turns out to be attempting to evoke the goat-footed Greek god Pan rather than the cloven hoofed Devil of medieval imagination and popular culture (one inspired the other, after all), just doesn’t quite fit with the tight-wearing superhero.  Nonetheless, the comic really is a good read.

We join Mr. Mild Mannered himself, Clark Kent, on a rare date with Lois Lane, as the two of them prepare to attend a special concert of a new piano virtuoso, the improbably named Ferlin Nyxly.  There’s some fun bantering between the two, and we actually see Lois displaying some of the pluck and personality we’ve been seeing in her own book, but which seems to have been missing in Superman’s own books since the 50s.

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Fitting, as I don’t see Lois as the classical music type…

Poor Clark, for his part, is still playing second fiddle to his alter ego, but as the pair take their seats, he spots helicopter-borne assassins preparing to bomb the crowd in order to kill a visiting dignitary!  That’s pretty cold blooded!  The Man of Steel does his quick-change routine, stops the bomb with his body, and then yanks the copter down, all the while being hosed down with machinegun fire.  His casual handling of the situation is entertaining, as with last issue, and the complete helplessness of these would-be killers against him makes for a nice contrast with what comes later in our tale.  As he leaves, Supes gives Lois a wave, a simple gesture that will have unintended consequences.

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Yeah, just keep trying.  Maybe you’ll get lucky!

Meanwhile, his antics have attracted the attention of the crowd, and no-one is taking any notice of Nyxly’s playing, causing the musician to berate himself and think back on the strange start to his music career.  It seems that not long ago he was the curator at the Music Museum, where he was cataloging new acquisitions.  He noticed a strange, devilish harp and he played it, an eerie tune resulting, as he lamented that he had never amounted to anything.  Nyxly had always wished to be a musician, and after playing the harp and considering his wish, he suddenly found himself able to play beautifully!

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That night at the concert, the excited susurrus of the crowd is suddenly silenced by the surprising outcry of an old man in the audience, who chastises the concertgoers for their rudeness.  Clark and Lois notice that the man is a former pianist whose skill mysteriously disappeared a few months ago.  What a coincidence!

The next day, Clark narrowly manages to avoid having to read a blistering editorial against himself!  Mr. Corporate Evil himself, Morgan Edge, orders Kent to deliver the message after misinterpreting a picture of the hero waving to Lois and accusing him of grandstanding.  Fortunately, the reporter is saved by the bell, or more accurately, a breaking story, when reports come in of an unidentified flying object over the Atlantic.

The Man of Steel takes the opportunity to get into costume and investigate the matter.  Flying over the watery wastes, he encounters the sand creature created a few issues back, and try as he might to catch up to it, he can’t close in on the strange being.  Meanwhile, the bitter musician broods over his perceived slights, and he strums upon his harp and wishes that he could fly as the Kryptonian does.  Suddenly, Superman plummets out of the sky, no longer able to soar!  The rest of his powers remain, but back in Metropolis, Ferlin Nyxly finds himself floating.  Racing along the waves like the Flash, the Metropolis Marvel finds himself being paced by the sand creature, but he’s unable to communicate with it.

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superman 235 0017Now we hit the one real weakness of the issue.  For some reason, Nyxly feels the need to dress up in a Pan costume from his museum and take to the streets to steal the wealth he’s always coveted.  O-okay?  The story of this weak fellow’s corruption through power is actually pretty good, but the random choice of Pan as his costumed (sort of) identity is a really odd one, especially considering the fact that the Greek deity is associated with Pan pipes (which he’s credited with inventing) rather than harps!  Logic aside, the flying soon-to-be felon zooms around the city before snatching some money bags from an armored car, only to be shot by one of the guards in a rather funny panel.  As he falls to the Earth, Nyxly wishes for invulnerability, and when he hits, he smashes a hole in the pavement but emerges unscathed, flying away and happily ignoring the guards’ bullets.

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Back at the paper as Clark, our hero has coffee spilled on him and is stunned when it actually scalds him.  Before he can investigate this strange occurrence, he’s summoned to observe a broadcast of a challenge by none other than Nyxly, now calling himself “Pan.”  The nascent villain calls Superman a coward and a braggart and dares the hero to meet him for a duel, which thrills Morgan Edge, of course.  Despite his mysteriously flagging powers, Superman refuses to back down from a challenge, and speeds to face ‘Pan.’

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Counting on his remaining abilities, the hero attacks, but Nyxly plays his harp and steals first his speed and then his strength, leaving the former Man of Steel to bruise his knuckles on the villain’s chin.  Suddenly, as Pan toys with his helpless victim, the sand creature races into the stadium and, at Superman’s urging, smashes the harp, breaking the spell.  Having helped his double and despite the Man of Tomorrow’s attempts to communicate, the sand creature leaves as mysteriously as it arrived, leaving Clark to wonder just how they are connected and what this motivates this strange being.

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So, Pan is a weird choice for a supervillain’s nom de guerre, (Freedom Force did it better!) but despite that incongruous element, this is actually a really solid story.  You’ve got some nice action, some good characterization for everyone involved, including the villain, who is given a surprising amount of depth for a one-shot character, and an intriguing resolution.  The ongoing mystery of the Sand-Superman is really a fascinating one, and I’m quite enjoying O’Neil’s treatment of that plot thread.  O’Neil is making the most of the ongoing storytelling in this book, and it is a promising move in general, highlighting the growing complexity of the writing in this era.

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‘Pan,’ despite his silly aesthetic, provides an interesting departure from the usual two dimensional villains we’ve been encountering, as he’s driven to evil much more by his desire for self-realization than by greed or a thirst for power.  I also quite enjoyed the focus on Superman’s ‘never say die’ attitude, despite how hopeless his situation was, but man, would he have been embarrassed if he survived all the brilliant madmen, alien warlords, and rampaging monsters, only to be taken out by this loser!  This was a fun, interesting comic, and I’ll give it 4 Minutemen, taking away some points for Pan’s goofy appearance.

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Superman’s Pal, Jimmy Olsen #136


Jimmy_Olsen_136“The Saga of the DNAliens”
Writer: Jack Kirby
Penciler: Jack Kirby
Inker: Vince Colletta
Cover Artist: Neal Adams

Time for some more Fourth World madness!  While all of Kirby’s New Gods books are creative in the extreme, I think there’s little doubt that his Jimmy Olsen series houses his craziest, most ‘out there’ ideas.  All this title’s zany concepts like the Wild Area, the Project, and everything that goes with them, are really unique and unusual, whether they soar or sink.  This issue contains some of both types in the exploration of the mysterious government ‘Project,’ and the attempts of the rival Monster Factory to destroy it.  We get a nice looking Neal Adams cover image, though that yellow background is rather ugly.  Unfortunately, the Hulk…err…I mean the green Jimmy clone, is a bit goofy looking.

This issue we join events already in progress as the Jolly Green Jimmy engages in a massive battle with the newly emerged Guardian clone, while Superman has already been knocked out by his Kryptonite covered fists.  Kirby captures this titanic struggle in a glorious double-page spread.  For a time, Guardian holds his own, relying on his superior agility to counter the monster’s strength, but eventually it lands a devastating blow, stunning the hero.  Jimmy tries to revive Superman, and the creature is momentarily distracted when it notices that the youth shares its face.

 

jimmy olsen 136-06 the saga of the dnaliensSuperman cleverly frees the young reporter from…well…himself, by collapsing the floor beneath them with subtle pressure from his foot, snatching his pal from the crashing creature.  The conflict seems about to renew when suddenly a cloud of smoke explodes from the Incredible Olsen’s own head, and he collapses.  The Legion and their allies are all befuddled by this sudden turn until the Man of Steel reveals a tiny antagonist hidden in the monster’s hair, a miniature paratrooper armed with gas grenades.  Moments later, an entire company of teeny troopers float down around them and assemble a Lilliputian device that covers the creature in liquid nitrogen, freezing him.  To top off the weirdness of this twist, these minuscule military men are all clones of Scrapper!

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jimmy olsen 136-11 the saga of the dnaliensSo, the Project created tiny paratroopers from Scrapper’s DNA?  Were they trying to put the Atom out of a job?  It’s so insane that I hardly know what to say about it, yet, in a certain sense, the idea works.  It’s another of these utterly crazy concepts that Kirby tosses out left and right in this series.  Such crumb-sized commandos would actually be pretty useful, and their role in defeating the monster is certainly an interesting twist in the story.  Still, the choice of Scrapper, as with all of the Newsboy-derived clones, is baffling, though he himself seems thrilled by it, missing out on the existential angst of being cloned without his consent, just like Jimmy did last issue.

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With their unintentional attack having failed, the two Monster Factory scientists find themselves on Darkseid’s bad side, and you really don’t want to be there.  In classic Kirby fashion, the two Apokoliptian’s study a massive, room-sized model of their target, just so the King can provide some visuals of the place, and they ponder their next move.  They decide to use a new and unknown creation and travel down into a special chamber to witness the creatures hatching.

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jimmy olsen 136-21 the saga of the dnaliensMeanwhile, back in the Project, the Legion is thrilled to meet the Guardian and ply him with questions, only to have their fathers reveal that this is not the original hero, but a clone created to replace him.  Sadly, this doesn’t really get explored, but as Superman takes Jimmy on his promised tour of the facility, the young man at least voices some concerns over the dangers of playing God.  I’m glad Kirby at least nodded at the moral and practical issues involved with these concepts, but the story still remains entirely too matter of fact about such things.

During the tour, the pair see the wonders of the Project, including where the young clones are raised (lots of issues there that don’t get explored), and the ‘step-ups,’ advanced clones like the Hairies with incredible intelligence.  Kirby also includes a fairly neat photo-collage, which has a bunch of ‘science-y’ stuff on it.  I think this works better for me than most of such images because what you’re looking at is not supposed to be the same type of 3D object as that portrayed by the regular art.

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Yet, the highlight of their trip is when the Man of Tomorrow introduces his young protege to a rather different kind of tomorrow man, a home-grown alien, the product of radical tweaking of human DNA.  The strange looking fellow named ‘Dubbilex’ bears Jimmy’s slack-jawed amazement with dignity and undeserved good humor.  There’s a certain undercurrent of sadness in this being who had no say in his creation and who now serves as a conversation piece for every big-wig visitor to the place.  The tale ends with the hatching of the mysterious monsters of Simian and Mokkari, four armed creatures that bode ill for our heroes.

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‘Hey, do I come to your job and stare at your horrible fashion sense?’

This is a fun story, despite (or perhaps because) of the Kirby’s trademark imaginative insanity. The fight with the Jade-jawed Jimmy clone was dynamic, and its ending was certainly entertaining.  The strange facility itself proves the real star of the issue, and Jimmy’s tour is a fascinating look at the place.  The King is moving quickly, but he’s working to establish an interesting and exciting setting in the Project and its evil opposite.  There’s no question that the concepts he’s introducing are both fascinating and groundbreaking for comics.  It’s just a shame that he’s not making more out of what he’s creating.

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It’s likely that some of the nonchalant attitude surrounding the genetic tinkering and flat-out Frankensteining of the Project results from Kirby’s own hopeful scientific optimism about the power and destiny of the human race.  He seems never to entirely have lost the cheerful outlook and faith in science of 50s science fiction, despite the real world’s failure to deliver on the promise of the shiny utopian visions of earlier fiction.  He sees these things as intrinsically positive, and we’re still a year away from Watergate, so America hasn’t entirely lost faith in the government yet either.  What to modern readers seems incredibly sinister may have been, to a certain extent, quite straight forward to contemporary audiences.  So, despite its shortcomings, this is still an entertaining and intriguing issue, and I’ll give it 3.5 Minutemen.

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P.S.: Notably, the letter column for this issue includes a missive from a sharp eyed fan who spotted the touch-ups of Kirby’s art in the previous issues, as well as DC’s rather weak explanation that Kirby was just not used to the characters, so his versions didn’t look right.  The column is otherwise filled with almost universal praise for the King’s new efforts on the book, including letters from several readers who had followed Joltin’ Jack from Marvel, which is pretty neat.


World’s Finest #201


World's_Finest_Comics_201A Prize of Peril!”
Writer: Dennis O’Neil
Penciler: Dick Dillin
Inker: Joe Giella
Editors: Julius Schwartz and E. Nelson Bridwell
Cover Artist: Neal Adams

Our final book this month is something of a mixed bag.  There’s an enjoyable superhero story here, but there are also some rather odd moments as O’Neil makes some strange choices.  Nevertheless, we’re presented with a nicely dynamic cover by Neal Adams (how did he find time to actually draw any books with all the covers he was doing ?).  All of the figures look good, and the framing, with them literally battling over Earth, is rather nice.  Yet, Dr. fate looks a bit odd, just sort of standing in space.  The cover promises some more star-spanning adventure, like some of our previous issues in this series, and we definitely get a fairly non-terrestrial tale, which plays into the strengths of both the protagonists.

It begins with a meteor shower heading towards Earth and being noticed by both Superman and Green Lantern independently.  Each hero sets out to divert the menace, but they end up unwittingly cancelling out each other’s efforts, exacerbating the situation, and the Man of Steel has to race to save a airliner from a rogue meteoroid.  This incident is actually a neat idea, as it is entirely possible that the two heroes most concerned with space might foul one another’s lines as they responded to the same emergency.

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Afterwards, the two heroes investigate why their efforts failed and, finding one another, an argument breaks out.  This is one of the weaknesses of the issue, as their fight is a bit silly.  They immediately blame each other, taking rather mean-spirited shots ant one another.  Superman even tells Lantern that his attitude for the last several months has been lousy.  It all feels just a bit too petty, and while we’ve seen this kind of thing from Hal lately, it seems out of character for Clark.

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Suddenly, the glowing visage of a Guardian appears and berates the two heroes, telling them that this exchange is beneath them, which is actually quite true.  He proposes a contest to help them sort out their differences, saying that the winner will have dominion over atmospheric perils and demands that they meet back in space in 24 hours.

The next day, the contentious champions rendezvous to find that Dr. Fate has seemingly been summoned to create their contest.  They wonder at his being there rather than home on Earth-2, but he waves away their question and shows them a purple dragon, an enchanted object from his universe, that will be the goal of their competition.  Next he conjures two vast, parallel race courses and tells each hero that they must face their gravest fears in order to reach the finish line.

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The race starts, with Green Lantern pondering what awaits him, as he is, after all, fearless.  That’s why his ring chose him.  Along his way, the Emerald Gladiator is suddenly seized by sticky yellow strands.  His ring is helpless against the golden bonds, and he soon finds himself faced with an immense yellow spider.  He is also consumed with fear, despite the fact that he had never really been afraid of bugs before.

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He realizes that, though his ring can’t free him, his own strength can, and he manages to snap his bonds and escape from the trap.  Now, this whole scene works reasonably well.  Obviously, Hal is not really afraid of spiders, but he is afraid of becoming too dependent on his ring and it failing him in his need.  The sequence is effective and exciting, and at least a little insightful on O’Neil’s part.

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wfc20117Superman’s encounter with his greatest fear is not quite so successful.  Suddenly the Man of Steel finds himself confronted by the towering figure of his birth father, Jor-El, and the Kryptonian scientist tells his Earth-raised son that he is terribly disappointed in him because he’s wasted his gifts and not become a man of science.  Okay, that’s rather odd.  Superman’s greatest fear should really have involved either his abusing his powers or his not being able to save someone despite his powers.  Those are really the things that worry the Man of Tomorrow.  But he hangs his head and is ashamed of all the world-saving he’s done, because a father he never really knew yells at him.  Yet, what really makes the whole situation go from strange to creepy is when Jor-El starts spanking his super-son, and the Metropolis Marvel begs him to continue, saying he deserves it.  Yikes!  I feel like we’ve stumbled into something that maybe O’Neil should have kept private!

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I’ve…got nothing.

Well, the Action Ace finally wakes up to what’s going on and, by exerting his willpower, dispels the illusion and continues on his way.  The two heroes arrive at the same time, and, in order to keep the speedier Superman from reaching his goal first, Green Lantern tries a risky gambit.  He notices that the creature has a strange aura about it and reasons that it may be more than an inanimate object, so he uses his ring to cancel out its effect, bringing the beast to life and causing the Man of Steel to fall back.  Yet, when he himself tries to cage the creature, the Emerald Crusader finds his ring helpless, as the monster rips through his constructs.

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The dragon repulses both heroes and tears out into space, racing straight towards the Justice League Satellite.  Finding their individual efforts inadequate, the two Leaguers join forces, with Green Lantern using his ring to shield Superman from the creature’s magic, while the Kryptonian champion belts the beast, tearing it asunder.  They celebrate their combined victory, but Superman realizes that they’ve been duped, so they rush off to confront “Dr. Fate.”

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Sneaking up on him in a power-ringed comet, which is actually a fairly clever tactic, the heroes leap upon their ersatz ally, revealing him to be Felix Faust, the Justice League’s old foe.  Faust’s thoughts explain that he needed the Lantern’s ring to activate his spell and the whole thing was an elaborate ruse to destroy the League.  With their enemy captured, Superman and Green Lantern realize that their rivalry bred nothing but ill-fortune, and we get something of a sappy O’Neil moment as Hal wishes the people of Earth would realize the same thing.

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This is, taken as a whole, a pretty decent superhero adventure.  You’ve got some nice action, an interesting setup, and an honest-to-goodness supervillain behind it all.  You’ve also got some attempts at characterization with the two protagonists, though the end result isn’t the best fit.  There are some definite weaknesses in this issue, though.  For one, Faust’s plan is just a touch too complicated to really make sense.  He needs the Lantern’s power ring to activate his spell, which is reasonable enough as such things go, but this is the best way the wizard can come up with to accomplish that goal?  Why not just present the Lantern with the big, scary looking dragon and let nature take its course?  Why bring Superman into this in the first place?  O’Neil just needed a little more thought and another line of exposition to solve that problem.  Something along the lines of ‘I needed Superman’s strength to breach the dimensional pocket that had trapped this creature’ or the like would do the trick.

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Rather more significant is the *ahem* odd episode delving into the Man of Steel’s daddy issues.  The embarrassing panel aside, the scene still just doesn’t really fit with the character, though O’Neil tries to justify it by saying that this fixation is a result of Kal-El being an orphan.  There’s just one problem with that.  He’s not really an orphan.  He was adopted as a baby and raised by the Kents.  He’s got a father who is proud of him, and while there’s still some room for angst and ennui in that setup, it just doesn’t track for this to be the defining issue in his life.  Despite these weaknesses, this is a fun adventure and an enjoyable read.  I particularly liked the resolution, with the heroes combining their powers to defeat the threat, as well as the reveal that Felix Faust had been behind it all.  It’s just nice to see an actual villain show up in one of these books.  Dillin’s artwork is serviceable, though he really does some good work on the larger, more cosmic moments of action.  I’ll give this one 3 Minutemen, though I’m a little tempted to dock it a bit more for the spanking.

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Final Thoughts:


What a month!  All-in-all, it was a fairly positive set of titles and there were several quite enjoyable reads scattered throughout.  Obviously, the most notable feature of this set of books was the appearance of two new Jack Kirby created comics, bringing our total of Kirby books up to three.  The debut of these two books marks the true beginning of his Fourth World saga, and these are also the first books in his career that he’s had near total control over.  What a huge shift that was, the realization of a dream the King had long been chasing.  It was also a pretty unheard of event in the comic industry at large, as it was rare for a single creator to be given that much control over their work.  For the first time in his career, the King was free to really let his imagination run wild, and the end results are certainly fascinating.  While The Forever People is a limited success, the first issue of New Gods is extremely striking.  There’s no doubt that Jarrin’ Jack is blazing new trails.  It really is a unique experience to read these books in context, and I’m fascinated to see how these titles will develop together against the backdrop of the wider DC Universe.

This month also highlights just how uneven Denny O’Neil was as a writer.  He created a very solid, completely realized Superman adventure on the one hand and yet turned in the muddled mess of this month’s Green Lantern book on the other.  That doesn’t even take into account the…odd choices made in our World’s Finest tale.  I’m becoming convinced that one of the defining traits of his work during this period is a tendency towards great ideas and poor execution.  There’s no doubt that he was extremely imaginative and that he could occasionally do a great job with characterization.  Yet, at this stage, his work is more often marked by aspiration than accomplishment.  I have a feeling that will change in time.  After all, he is still innovating and testing what the genre can do at the moment.

In terms of major themes this month, we see that youth culture continues to be a significant concern.  Both this month’s Batman and Brave and the Bold titles feature stories concerned with both teen involvement and its dangers.  Notably, each has a story that details disenfranchised groups turning to violence to achieve their ends, with very different receptions from the protagonists in the two books.  These were not this month’s only attempts at relevance, however, with even Superboy getting into the act for the second month in a row.  Of course, the message in that book was lost in the shuffle, but it is still a sign of the times and features an unexpected theme, one we haven’t really seen before, in its treatment of poaching.

Well, I believe that wraps up March 1971.  I hope that y’all enjoyed the journey, and what’s more, I hope you’ll join me again soon as I start looking into April!  Until then, keep the heroic ideal alive!


The Head-Blow Headcount:

Aquamanhead.jpgBatmanhead.jpgshowcase-88-fnvf-jasons-quest0robin2 - Copy.jpgPhantom_Stranger_05.jpgrobin2 - Copy.jpgbatman-family-6-cover.jpgAquamanhead.jpg3072564469_1_3_hCmU7jwq.jpg

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Believe it or not, I actually almost closed this month out without acknowledging Green Arrow’s second appearance on the wall.  This month’s turn on his shared title saw the Emerald Archer get his goateed face shoved through a plate-glass window.  The booming blow landed on the back of his head and knocked him right out, earning him another coveted spot on the Headcount!  He’s our only new addition this month, making it a pretty quiet period, but I’m sure there’s more head-blows on the horizon!

Into the Bronze Age: February 1971 (Part 7)

DC-Style-Guide-1

Welcome to the final installment of Into the Bronze Age for February 1971!  It’s been a pretty solid month of comics, featuring some telling signs of the times.  For our final story this month, we’ve got an unusual World’s Finest, featuring a team-up between a hero and someone else’s sidekick, which is a fun change of pace.  So, shall we forge further Into the Bronze Age?

If you’re new to this little journey, you can check out the first post to learn what it’s all about.


Roll Call


(You can see everything published this month HERE)

  • Action Comics #397
  • Adventure Comics #402
  • Aquaman #55
  • Batman #229
  • Detective Comics #408
  • The Flash #203
  • Justice League of America #87 (AND Avengers #85-6)
  • The Phantom Stranger #11
  • Superman’s Girlfriend, Lois Lane #108
  • Superman #234
  • Teen Titans #31
  • World’s Finest #200

Bolded entries are covered in this post, the others will be covered soon.


World’s Finest #200


World's_Finest_Comics_200“Prisoners of the Immortal World!”
Writer: Mike Friedrich
Penciler: Dick Dillin
Inker: Joe Giella
Cover Artist: Neal Adams

Don’t be fooled by this striking cover.  That mighty orange skinned alien is not, in fact, Mongul.  No, unfortunately, it’s a much less interesting villain.  Every time I see this cover, it takes me a moment to realize that the big, orange skinned guy in the purple costume with the yellow shape on his chest isn’t the cruel conqueror.  Nonetheless, the story within is an enjoyable one, even if it makes me wonder when we’ll see the alien annihilator in the Bronze Age.  Apparently he won’t make the scene for another decade!

Anyway, the story at hand is a bit uneven, combining several very different elements.  It begins, just like this month’s Titans issue, on a college campus.  This time, it’s Hudson University, the stomping grounds of the Teen Wonder himself, Robin.  The school is beset by protests and demonstrations, and Dick is right in the thick of it, helping to keep the peace.  The scene is being covered by Mr. Mild Mannered, Clark Kent, when suddenly the ROTC building gets firebombed!  What follows is really quite interesting from a historical point of view.

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During the 60s and 70s, there were several bombings of campus buildings that had a link to the military, so this little episode is drawn directly from the headlines of the day.  What’s more, in response the military moves in to take control of the situation, which intriguingly causes Superman to spring into action, as he reasons that soldiers on campus are apt to make the situation even more unstable in light of the Kent State Shootings and similar events.  The Man of Steel appeals to the governor and obtains orders for the troops to return to base, leaving the University in the hands of the campus police and the heroes and perhaps defusing some of the tension.

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WORLD'S FINEST COMICS 200 005Yet, not everything is resolved by this move, and Robin overhears two brothers, Davy and Marty, in a heated argument about the military.  They appeal to the young hero to help them settle matters, and as he tries to separate the two, Superman flies down and scoops them all up so that they can continue the conversation in more peaceful surroundings.

So far, we’ve got an interesting social story with some promising generational elements, but just at that point, the comic takes a hard left turn.  The quartet is swept through space by some type of teleportation beam (described, for some reason, as “magnetic body-grabbers,” because that’s how magnets work) and to an alien world.

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This is the home of a pair of immoral immortal brothers who, as they helpfully tell us, drain the power from captured super-beings to extend their lifespans.  They are currently over 150,000 years old!  The two bicker over the prospects for their next victim, and there’s the potential for some interesting parallel development between these brothers and the human siblings, but it doesn’t come together.

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The perfidious pair have set their sights on Superman, and when he arrives with his young companions, they use their “mind bands” to blast them with mental bolts, and Friedrich makes the first of a few strange choices, as the aliens talk about how the Man of Tomorrow’s body is invulnerable, despite the fact that they are presumably attacking his mind.  This will become a problem at the climax of the tale.

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With the Kryptonain captured, the immortals just dump Robin and the other two students in the inhospitable jungle of their world.  Inexplicably, we get a one-page origin and catch-up for Robin, which seems rather unnecessary.  Who doesn’t know who Robin is?  After wasting a page, we pick back up with the teen trio in a nicely bizarre alien setting.  Despite the wonder and terror of their situation, the two brothers immediately resume their fight.  Interestingly, Robin calls them ‘jackasses,’ which I was surprised to see in a Comics Code book.  His cool-headedness and impatience with their stupidity is entertaining.  The Teen Wonder organizes his little party, telling the boys to travel along the ground while he takes to the trees to act as a scout, and they make their way back towards the aliens’ citadel.

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Shortly, they are attacked by a group of hunters to whom they’ve been sold as game by the immortals.  They’re riding a massive, nicely exotic looking, horse-like creature, and they are thundering down upon the brothers.  Fortunately, Robin rescues Davy, though Marty gets mind-blasted.  The Teen Wonder is in his element up in the alien canopy, and he launches an acrobatic attack that allows him to scatter the stalkers.  Taking their ‘mind-bands,’ the trio continues their trek, soon arriving at the alien city.

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I always enjoy seeing Robin being awesome!

WORLD'S FINEST COMICS 200 018Meanwhile, the immortals have strapped Superman into their machine, only for him to burst free!  The Man of Steel quickly makes short work of their defenses, but they hit him with another mental beam, and he awakens to discover he’s been recaptured again.  It is then that the teen team arrives, and Robin takes out the guards with a batarang before leading an assault on the immortals and freeing the Metropolis Marvel.  Interestingly, Superman is held, not by bonds, but by a prison of the mind.  His escape and recapture was all in his head, designed to make him believe that freedom was impossible, which is a neat idea.

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Fighting Mad, the Man of Steel sets out to get his revenge, but the staging of the conflict is a bit odd.  Robin clearly freed him from the room that the immortals were in, yet the Kryptonian leaves by busting through the wall and goes somewhere else to attack them.  The internal continuity is a bit wonky here, and the scene that follows is where Friedrich makes his other strange choice.

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Pictured: half of a great two-page spread.  What the devil is going on with his legs?

The immortals recover and attack Superman, who overcomes them, not with his super strength, heat vision, or what have you, but by overwhelming their mental attacks with is own mental bolts.  That’s right, suddenly Superman has become Professor X!  It makes no sense, and there’s no way that he should be able to do this, making the resolution just feel cheap, especially because the immortals were already defeated by Robin and the others.

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The adventure helps Marty and Davy to realize that each of them has some merits in their points of view, and they shake hands, ending their argument.  The issue concludes with Clark Kent reporting on the boys’ strange experiences, focusing on the new unity between the brothers and hoping that the world can learn something from their example.

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There are a lot of good elements in this story, but they don’t combine into a single whole very smoothly.  The campus chaos raises some good questions, and the idea of real dangers helping us to put our differences in perspective is certainly a good one.  Yet, their intergalactic exploits are a bit too out-there for the moral to be as effective as it might be.  How often are aliens going to kidnap us to another world to be hunted for sport?  Well, I suppose the chance is significantly higher in the DC Universe.  Still, something more domestic might have been more effective as far as the message of the issue goes.  The alien adventure was good fun on its own merits, however, and it was great to see Robin in action, proving his independence and resourcefulness.  I really enjoyed how unflappable he was in the face of this crazy circumstance.  Superman’s inexplicable mental powers really take something away from the story, though.  Dick Dillin’s work is quite good for the most part here, especially on the alien flora and fauna, but he has a few weird panels throughout, like the two-page spread above.  I suppose I’ll give this one 3 Minutemen.  It evens out, more or less.

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Final Thoughts:


We have certainly had a very interesting month in this batch of books.  The stories have tended to be solid rather than stellar, and we’ve had a number of rather disappointing outings, with a few previously reliable books turning out weaker offerings, like Lois Lane.   Nonetheless, there is a good deal to catch our interest here.  The growing focus on youth culture and youth involvement is on great display, providing a definite common theme being shared by many of this month’s issues.  Dissatisfied young people fill the pages of everything from Teen Titans to Aquaman, showing up in a good number of surprising places, like today’s World’s Finest.  It seems like everywhere the unrest on the nation’s campuses, the spirit of rebellion and independence in the youth of the day, is reflected in the pages of these comics.  What a change from only a year before!  There’s a growing sense of the importance of the youth and their voice in society, a more serious treatment of the younger generations as a whole.  This is producing stories that are uneven but interesting.

In the same way, we’re also seeing increased moral and political maturity appearing with greater regularity, like this months’ Superman and Phantom Stranger.  While the Man of Steel’s adventure emphasizes a more nuanced ethos than just law=good, the Stranger’s title actually takes a surprisingly sober and realistic (however brief) view of the cycle of vengeance and the conflict in the Middle East.  Of course, there’s also still some more ham-handed attempts at the same, like Mike Friedrich’s weak-sauce, tacked-on anti-war message in JLA.

Speaking of which, this month also saw the first unofficial crossover between the JLA and the Avengers, which was fascinating to explore.  I really enjoyed the chance to read books across the Big Two and compare them, and the process really put the different approaches of DC and Marvel into context for me.  It was quite an eye-opening experience to directly compare the JLA and Avengers books, and I think that might have been my favorite part of this month’s coverage.  The comparison revealed the greater sophistication of Marvel’s storytelling and characterization in contrast to DC’s greater imaginative breadth.

We also saw the continued activity of the League of Assassins in the Bat-books, which forms one of the longer-running plot threads we’ve observed so far.  We’re still in a period of mostly self-contained stories, which makes the Aquaman title’s layering in of plot threads all the more innovative and exciting.  Continuing plots do seem to be becoming a bit more common, which is interesting because around this time Marvel handed down an editorial mandate to eliminate continued stories.  I’m curious to see how this trend develops.

This was undoubtedly a fascinating month.  I hope that all you readers enjoyed the journey with me, and I also hope y’all will share your thoughts and reflections as well.  Please join me soon as we begin our travels through March 1971.  Until then, keep the heroic ideal alive!


The Head-Blow Headcount:

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This month saw two new additions to the Wall of Shame, with both Batgirl and Hawk joining the august company here.  It was a bad month for teens, but at least Robin didn’t have a return engagement, though I’m sure he’ll be back before too long.  Let’s just hope Aquaman can stay away for a little while.  Three in a row was enough!

Into the Bronze Age: November 1970 (Part 5)

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Welcome to the Greylands!

If you’re new to this little journey, you can check out the first post to learn what it’s all about.

Roll Call (You can see everything published this month HERE)
  • Action Comics #394
  • Adventure Comics #399
  • Batman #226 (the debut of the awe-inspiring Ten-Eyed Man!)
  • Brave and Bold #92
  • Detective Comics #405
  • The Flash #201
  • G.I. Combat #144
  • Justice League of America #84
  • Superman’s Girlfriend, Lois Lane #106
  • Superman #231
  • World’s Finest #197 (reprints, won’t be covered)
  • World’s Finest #198

Bolded entries are covered in this post, the others will be covered soon.


Superman #231


superman_v-1_231“The Wheel of Super-Fortune!”
Writer: Cary Bates
Penciler: Curt Swan
Inker: Dan Adkins

This one is pretty nuts, ladies and gents.  It’s the second part of last month’s crazy-pants story, and it ups the insane ante to new heights.  It’s a weird, wild combination of random elements that make a very Silver Age-ish story, continuing the trend of the Man of Steel’s books feeling dated.  This particular issue combines magic and mad science, plus a bald Superman and lots of melodrama with Lois.  Feast your eyes on this odd offering.

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It begins with a recap of last issue, as Super-Lex takes Lois to the Fortress of Solitude, where he just happens to have a giant crystal that can somehow replay the past.  He shows her Clark Kent’s ridiculous villainous origins, but Lois is way too obsessed to listen to any of his ‘logic’ or ‘reason.’  She’s in love with the formerly comatose crook, and nothing can change that!  We’re not quite dealing with the capable and self-possessed Lois we were just talking about in the last post.  In the flashback, we see that Clark may have been given ‘evil genes,’ but he apparently wasn’t given brains, as he plans to set himself up as a ‘big-time gang boss’ with the proceeds from one little gas station robbery.  Is…is that how it works?  Somehow, I doubt it.

Meanwhile, in his deceased mad scientist/benefactor’s secret lab, Clark discovers a criminal teletype, which tells him about some mystic named Grandovic that can predict the future for criminals, which sounds promising to him. The neophyte ne’er-do-well takes one of the bad doctor’s unlikely inventions and robs a bank, nearly killing Lois in the process, as she’s too smitten to get out of the way of the giant rolling tank!

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Fortunately, Super-Baldy is there to save the day, and we get a bizarrely hilarious scene where Lois furiously attacks the hero because he’s preventing her from leaping to her death and he knocks her out with one finger.  Of course, while he’s dealing with the irrational reporter, Clark gets away, having left behind a bomb to cover his escape.

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The villainous Kent uses his ill-gotten gains to garner an audience with Grandovic, a randomly floating mystic-type in Tibet.  After giving him a diamond worth 2 million bucks, the visionary answers his burning question, how can he defeat Superman.  Grandovic fills Clark in on all of Lex’s history, and points out that he loves Lois, so he can be attacked through her.  In response, Kent proves how evil he is by poisoning the swami, who in turn prophecies his assailant’s death through the means of a steering wheel.  Clark thinks he’ll just avoid cars and be fine, but apparently he never studied his mythology.

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Back in Metropolis, Lex secretly protects Lois from a falling piece of masonry, though she notices that Superman must have intervened in some fashion and begins to reassess her view of him.  Before anything else can come of that, Lex is attacked in his apartment by a cool looking robot, which unfortunately only lasts two pages before the hero literally chops it in two with his hand.  Inside is a taped message that directs the Man of Tomorrow to a rendezvous with Clark, wherein the criminal reveals that he’s given Lois a drug that he can use to kill her with the push of a button.  He tells his nemesis that unless the big baldy backs off, he’ll kill his girl.

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After a mix-up with a super-robot, Clark makes good on his threat, but he only stuns Lois, rather than kill her.  She immediately throws herself at him when she awakens, but he’s got no time for her.  He’s got a wildly impractical war-machine to drive!  He takes a new vehicle out to level Metropolis, and when Super-Lex doesn’t back off, he does just that, amazed that the Metropolis Marvel would allow this to happen.  As the hero destroys his vehicle, Clark declares that all the thousands of deaths he just caused are on Lex’s head, but the Man of Steel was one ludicrous step ahead of him.

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It turns out that Lex built an entire, FULL-SCALE replica of Krypton at some point in the past and filled it with androids.  He just evacuated the entirety of Metropolis overnight and filled it with his kryptonian androids, so no-one died!  Wow.  That’s a big development to toss out in a single line of dialog.  Of course, it doesn’t account for the billions of dollars worth of property damage, but oh well.  I wonder if Zack Snyder read this comic.  I suppose not, since there’s no sex and death.

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Well, silly plot devices and terrible directors aside, Clark pulls a different kind of device out of his pocket.  It’s a ray that steals Superman’s powers and transfers them to a nearby object, specifically, a steering wheel.  Clark very helpfully explains the entire situation to Lex as opposed to, you know, just grabbing the artifact himself while the hero is reeling.  In the struggle that follows, Super-Lex gets the brass super-ring and Clark dies…because….the story is almost over?  There’s really no good explanation.  His ‘evil genes’ basically fry his brain, and this magically fixes everything, including Lois’s obsession.  I’m not going to try to explain this last page.  Just read it and marvel at the craziness as Bates suddenly realizes he’s run out of space and has to wrap everything up.

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This is a pretty goofy story.  It’s all over the place, with the random criminal guru, the tons and tons of mad-style science, the Lois subplot, and ridiculous ending gambit by Super-Lex.  Interestingly enough, this issue also reprints a Superman story from 1956, and that one is positively grounded and restrained compared to this one, which is instructive in context.  There’s not really much to recommend this comic.  I’ll give this goofy tale 2 Minutemen.  It’s entertaining, but nutso.

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World’s Finest #198


worlds_finest_comics_198“Race to Save the Universe!”
Writer: Dennis O’Neil
Penciler: Dick Dillin
Inker: Joe Giella
Editors: Julius Schwartz and E. Nelson Bridwell

“Joanie Swift, Queen of Speed!”
Penciler: Paul Norris
Inker: Paul Norris
Editors: Whitney Ellsworth, Jack Schiff, Julius Schwartz, and E. Nelson Bridwell

Well in contrast to that last Superman story, this issue of World’s Finest is just plain fun!  It’s full of big, bombastic action, cosmic concepts, and a universe-spanning setting that would be perfectly at home in Grant Morrison‘s JLA.  Considering the fact that Morrison penned some of the best League adventures of all time (not perfect, but undeniably great), that’s a very good thing.  This comic is just a rip-roaring adventure from start to finish, and while it’s packed full of crazy events and ideas, they all work together and make sense in the mad, wonder-packed world of the DC Universe.

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It opens with a bang, as Jimmy Olsen steps out of bed and right through time itself!  He plummets through a strange hole in the time continuum (gotta’ love comics science!) and right into the middle of a Roman chariot race, circa 15 B.C.!  Not only that, a Roman charioteer charges through a similar portal and finds himself in ‘modern’ day Metropolis.  Of course, the Man of Steel is confused at first, thinking that this guy in the Roman getup is just some nut.  After all, given the insanity of his daily routine, that’s as likely as anything else.  In a fun and funny little moment, Superman just lets the Centurion break his sword on the ‘ol abs-of-steel so he can see for himself how pointless it is to fight.  Just as the Metropolis Marvel is about to take this time-tossed Roman to the funny-farm, he’s interrupted by one of the Guardians of the Universe!

The Guardian, with their usual tact, orders the Man of Tomorrow to get to Oa, today, and we get one of the only bits of this story that irked me.  Superman flies straight to their world, with his Roman in tow, and somehow the guy doesn’t die a messy and unpleasant death in the vacuum of space.  The text tells us that he takes a ‘space-warp,’ but one would imagine such a phenomenon as being…you know…in space.  Still, it’s a minor point, and I absolutely love the poor, rattled Roman’s befuddled thought bubbles as he tries to make sense of what in the heck is happening to him!  “Surely I have passed beyond the mortal realm!” he thinks as Superman flies him through space, and “Have I passed unto Olympus?” is his wondering thought when he sees the strange science of the Guardians.  If I have one criticism of this comic, it’s that I would have loved to see more of this guy!

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Well, speaking of the Blue Man Group, no, not that one, once he arrives, they fill our hero in on the situation that spurred his summons.  Apparently beings called the ‘Anachronids,’ bizarre forms of life that move faster than the speed of light, have moved into inhabited space.  These creatures move so fast, in fact, that their very passage is playing merry havoc with space/time, causing random rifts to open between today and yesterday, the likes of which spawned Superman’s Latin companion.  The Guardians have need of the Man of Steel’s incredible speed and endurance, as they must stabilize the time-stream by employing a counter-balancing speed-force to that of the Anachronids.  Of course!  That kind of wonderful techno-babble totally works in the DCU.  The trouble is, Superman by himself is not going to produce enough power, so the Guardians send him to recruit the Flash and give the Scarlet Speedster a medallion that will grant him endurance and the ability to run in space.  Together, the titanic twosome must race for the galaxy or risk time itself unraveling in the face of the universe-shattering speed of the Anachronids!

Got all that?  Good, because we’re only on page six!  Well, once Superman picks up his partner in speed, the Flash offers a friendly idea, noting that they have raced in the past, but they have never had a definitive outcome.  He suggests that they make their universe-saving jaunt a competition, which would hopefully drive both of them to give their utmost.  This, and several other moments, show a particular strength of O’Neil’s writing in this issue.

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The casual, jolly attitude they take to their world-saving, the free-spirited love for adventure that both heroes evince, is a great deal of fun.  I just can’t help but compare this to the endlessly grim and serious comics of the modern era, where even characters who should have a real sense of wonder and adventure about them still manage to be relentlessly serious and joyless as often as not.

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So, it is with good spirits that our heroes set out on their race, passing the Moon in a moment and tearing through the cosmos on an incredible journey.  In a fun little detail, Batman officiates the start of the contest.  Meanwhile, we check back in with poor Jimmy in Rome, and his high school Latin fails him miserably as he finds himself sentenced to death as a wizard!  Back in space, Superman and the Flash are ambushed by the incredibly speedy Anachronids, who begin firing at them with energy weapons.  The Man of Steel manages to protects his partner, but their antagonists turn their deadly attentions to a nearby star, causing it to go super nova in a matter of moments.  It’s a lovely page, and it really sells the scope of the challenge facing our heroes.

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The turbo-twosome have to outrun the exploding star (how’s that for wide-screen action?), but they are almost caught by the solar fire until they dive through a rift in space, perhaps caused by the Anachronids’ passage.  They fall into a bizarre, barren landscape, getting separated in their descent.  Superman finds himself under a strange, center-less sun that oscillates between red and yellow, and during the sanguine state, he’s clobbered by a trio of…shall I say ‘phantom’ assailants?  We just see their ghostly outlines, but sharp-witted DC fans will likely recognize some of the Phantom Zone villains.  What is going on?!

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The trio attempts to feed the unconscious Man of Steel to a horrible, Lovecraftian monster, and the sun’s split personality renders him mostly helpless.  Fortunately, the Flash has been searching for him, and he launches a cleverly deduced attack against the big green ugly.  He sees that it has no eyes, and, in a bit of a stretch, he thinks that it may have a radar sense that he can confuse.  He does so by whipping up a dust storm.  The Speedster guesses that the antenna near the creature’s mouth are probably important, so with a dust storm and an attack to its sensitive tendrils, he frees his partner, who, with a return of yellow sunlight, decks the beast into a mountain.  It’s a great action sequence, and while the Flash’s idea about a radar sense doesn’t really get set up properly, I’m willing to let it go because the rest of the encounter makes pretty good sense.  Eyes or radar, it’s reasonable to think that a dust storm might be a good distraction.

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The monster escaped, the heroes take to their heels once more, racing straight through the heart of the bizarre star, hoping that their path to freedom lies within.  Superman points out that space and time is distorted around stars, so they count on this being their doorway back into the normal universe.  That mostly works in a comic kind of way, so I’m not going to kick, especially because it just looks awesome.

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Free, the racers once again encounter their eerie antagonists, and they endeavor to capture one.  When they manage to slow the speeding being down, they discover that it is actually a robot!  What’s more, the machine disintegrates shortly thereafter, apparently not designed to exist at anything below the speed of light.  With more questions than answers, the heroes once more take up their race, tearing off through space, and for the final page of the book, we check back in with poor Jimmy, who is facing a firing squad of Roman archers.  The story ends with their arrows in the air!

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worlds_finest_1970_198_22This is just a fun, exhilarating issue.  This is the type of Bronze Age story that I really love.  It’s got vast, cosmic scope, big ideas, and bigger action.  The cheerful, grand heroism of this tale is precisely what makes comics great.  The mystery set up in this comic is intriguing, and I can’t wait to see where it goes next issue.  It helps that Dick Dillin is really firing on all cylinders for this book, turning out some great art and some really dynamic, well-rendered action.  The stiffness from some of his JLA issues is gone and what is left is imaginative and lovely.  I really like the camaraderie and friendship displayed between the two heroes, even if they aren’t given a ton of development.  Their spirit of adventure comes through, and in an epic tale like this, that’s enough.  They also each got a moment to shine, as the narrative was nicely balanced between their exploits, and the Jimmy subplot provided an enjoyable dose of comic relief.  I particularly enjoy the universe spanning nature of this yarn, bringing in several different elements of the DC mythos, from the Guardians to our spectral villains.  I’ll give this cosmic adventure 4.5 Minutemen, a great score!

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There’s an enjoyable reprint of a Johnny Quick story as a backup to this issue.


Final Thoughts for the Month:


This was really a rather fascinating month.  It really drove home to me how much things at DC had changed in just one year’s time.  Over the course of the last year, we’ve watched as DC comic books go from the racial homogeneity of the Silver Age to a set of titles that, at least in the supporting casts of their stories, tend to feature more than a few minority faces.  It really seems like there has been an increasing attention to racial issues.  Obviously, this month we saw a particularly excellent story on race, but it seems to me that the company as a whole has taken an effort to present a more realistically diverse portrayal of the world in the pages of their books.  I’m not positive, but it does seem to be so, and that is a pretty cool development to watch happening.

This month also gave us both the highs and the lows of creativity, with two different new concepts being introduced, both of which would endure for a time, though to very different fates.  While the Ten-Eyed man was a goofy concept that was too silly even for comic books, the League of Assassins showed promise from the very beginning, worthy antagonists for the Dark Knight, employing many of the same methods and skills that he himself uses.  They are an interesting threat lurking out there in the DC Universe, and readers must have looked forward to their return.  At the same time, one can’t quite imagine anyone clamoring for the return of the Ten-Eyed Man.  Despite that, he will once again grace the pages of Batman in just five issues.

Perhaps most intriguing of all, this month showed us another side of Robert Kanigher.  I’ve certainly not been kind to this fellow, and yet in this month alone saw several solid stories penned by this maligned writer and one exceptional tale.  How strange to see Kanigher take an inning after the messy, silly stories he’s told previously.  I’m very curious about whether this is a turning point or a high water mark.

Well, that will do it for November, 1970!  It was a pretty good month, all told, but I’m excited to head into the final month of this first year.  Hopefully I can move through 1971 a little more quickly.  Otherwise, this process is going to take forever and a day!  Until next time, keep the heroic ideal alive!


The Head-Blow Headcount:

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Once again, it’s been a quiet month, with no new additions to the wall of shame.  I bet December will hold new noggin’ knockin’ wonders for us, though!

Into the Bronze Age: September 1970 (Part 6)

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Just in time for Christmas, welcome to the last edition of Into the Bronze Age for September 1970!  I rather wish that I had some type of Christmas special planned, but I hope a regular old IBA post will be a welcome gift nonetheless.  We have an interesting pair of stories, and we are looking at a definite change coming next month.  So, let’s see what is in store for the end of September (in December).

Roll Call (You can see everything published this month HERE)

  • Action Comics #392
  • Batman #225
  • Brave and the Bold #91
  • Detective Comics #403
  • The Flash #200
  • G.I. Combat #143
  • Green Lantern/Green Arrow #79
  • Justice League #83
  • Showcase #93
  • World’s Finest #196

Bolded entries are covered in this post, the others will be covered soon.

Showcase #93

showcase_vol_1_93“Never Trust a Red-Haired Greenie”
Writer: Mike Sekowsky
Penciler: Mike Sekowsky
Inker: Frank Giacoia
Editors: Mort Weisinger and E. Nelson Bridwell

I’ve been looking forward to this last issue of the Manhunter feature, but I’ve also been dreading its arrival.  Why, you may ask?  Well, it’s been so much fun that I just hate to see it end!  It’s a crying shame that Starker did not get picked up for an ongoing series, but this issue hit me with more than just disappointment over the loss of a promising character and concept.  It struck me with the cruelest surprise I’ve encountered in any of these comics, perhaps the cruelest I’ve ever met in comics at large.  This issue, the last major mention of Manhunter 2070 ever in mainstream DC continuity, ends on a cliffhanger!  What a kick in the teeth!  And what a cliffhanger it is!  I’ll share the painful moment with you, and you can see what I mean.

Other than the ending, this is another exciting and engaging sci-fi yarn, continuing to flesh out a really interesting universe full of fascinating peoples and places.  The loss of the setting is as significant as the loss of the character himself.  Speaking of Starker, the Manhunter, we find him on his way home to his base orbiting Jupiter, where Arky, his robotic man Friday, has a new job for him.  Apparently we’ve got some white-collar space crime, which makes for a nice change of pace.  A mining company executive took off with two million ‘credits,’ and has vanished.  Starker takes off after him, heading to the planet Zodan, which Arky warns him is home to a very strange culture.  Remember the crime-city on Krypton-that-was?  Those folks would feel right at home on Zodan, where theft is the planetary pastime.  It’s a goofy concept, just like that World’s Finest story, but unlike its predecessor, it’s actually pulled off rather well.

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From the moment he arrives, our stoic bounty hunter friend is besieged by one thief after another in a series of funny little bits.  However, Starker is not a man to be trifled with, so all of the Zodanian “Greenies” quickly come to regret having tried to get one over on him.  In this issue, the unevenness of Sekowsky’s art is still evident, though not too badly.  Yet, in the splash page below, it looks like Starker is performing a dance number rather than fighting.  One-two-three, and kick!

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The futuristic Manhunter gets by more or less just by being a terrifying individual, making it very clear to those he encounters that stealing from him would be the last mistake they’d be likely to make, and his grim, confident carriage is quite well handled.  He’s definitely an entertaining character to see in action.

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There’s several nice, moody panels like the above to illustrate his search

We follow as his chase leads across the spaceport, and he eventually discovers that his quarry has headed to another world in the system, but when he heads for that planet, he is unaware that he has two space-suited stowaways clinging to his ship.  They follow him stealthily for the rest of the issue, a constant, menacing presence behind him.

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On the planet Zoldar, Starker finds his prey drinking away his sorrows in an extraterrestrial version of an Old West saloon.  Apparently the embezzler met with craftier thieves than himself and was duped out of all his ill-gotten gains in a rigged card game.  This is not what I expected, and it’s a nice twist.  From the first time we meet this thief, Wallen, he’s actually rather pitiful and sympathetic.  As the bounty hunter gets the story out of the poor loser, three other toughs try to horn in on the bounty, but our hero makes quick work of them.

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He leads Wallen in pursuit of the card sharks that fleeced him, and the two head off in a cross-desert chase on a pair of alien mounts.  These creatures, called glyphs, are just one of the many examples of the world-building that Sekowsy is doing in this issue.  We have unique names for technologies, places, and creatures.  His setting is really beginning to feel fleshed-out, to acquire that “impression of depth” we’ve discussed before.  Unfortunately, they are ambushed by their quarry, and Starker and Wallen are pinned down by unseen shooters in the alien wasteland.  In a really nice sequence, the Manhunter orders Wallen to draw their fire, telling him, “they might miss–I won’t–dead or alive–you’ll still be worth 25,000 to me.”  It’s a great moment, really fitting the tough-as-nails hunter and showing how unique he is among the characters that populate the DC line at this point.

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showcase-093-18Wallen survives his sprint, and Starker is able to pick off one of their attackers, though he is bushwhacked by the other.  Interestingly, his prisoner actually warns him, saving his life.  He survives the hit and kills his attacker in turn.  Then, Starker gathers Wallen up, noting that he owes him and wishes he could let him go in recompense for his warning, but saying he can’t.  That’s another nice character touch, and I rather like the inflexibility of his approach to his work.

The pair encounter another strange scene as they continue their journey.  They discover a red-headed ‘Greenie’ woman lying in the desert, apparently hurt.  When Starker dismounts and picks her up to bear her to safety, another lady appears to hold him at gunpoint.  This was all a trap, and these two femme fatales were the stowaways from Zodan.  They devised this ambush to ensure that the hunter’s hands would be busy when they struck, intending to steal his prisoner and the loot.  Yet, Starker is not one to take things lying down, so he drops his lovely burden and goes for his gun, only to get blasted again and again by the deadly dames.

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They leave him for dead, and he is too weak even to fire off a parting shot.  After they depart, he is also discovered by a pack of neanderthal-like creatures, and the last image of the book is one of the man-beasts raising a club to threaten the helpless hunter.  Infuriatingly, the editor’s box tells us that we can only find out what happens if Manhunter is picked up.  What a gambit that was.  Sekowsky was really stacking the deck, for all the good it did him.  It’s a crying shame, because he really created a gripping cliffhanger.  Starker is in deep, deep trouble, and I, for one, would really have loved to see what happened.  He’d been shot several times, marooned in the desert, and was now facing a savage tribe’s wrath.  That is quite a note to go out on.

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This was another great issue, and it is definitely a loss for the DC Universe that this series was never picked up.  I think this may be the best work Sekowsky ever did, and he clearly really enjoyed this creation.  I love the feel of this story, in particular.  The universe Starker inhabits is actually rather Star Wars-ish, nearly seven years early.  There’s a lived-in feel to the place that is a departure from the dominant sci-fi settings of the day.  There is a great deal of originality and personality in Starker and his setting, and I can only imagine what it might have grown into if given the chance.  I suppose the day of the cosmic 70s stories had not yet arrived and this concept was just ahead of its time.  Again, Sekowsky gives us a solid mixture of action, intrigue, and mystery, with a healthy dose of character moments for his taciturn protagonist.  I’ll give this issue a 4.5 Minutemen, though I’m tempted to deduct some points because of the dirty cliffhanger trick, and I will bid a very fond farewell to Starker and his world.  It was here only briefly, but I shall miss it nonetheless.

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World’s Finest #196

worlds_finest_comics_196“Kryptonite Express”
Writer: Bob Haney
Penciler: Curt Swan
Inker: George Russos

This is a surprisingly decent issue.  We’re definitely back in the zaney reaches of the Haneyverse, but as goofy and gimmicky as the concept is, Haney actually manages to turn in a fun tale that works without too many bizarre or irrational moments.  I suppose this is one of the last kryptonite-as-gimmick stories we’re likely to see, given the rapid approach of “Kryptonite No More.”  And this one uses the heck out of that gimmick.

The comic opens with a sudden meteor shower blanketing the U.S., falling all across the country.  It just so happens that these are not your ordinary, every day meteorites.  They are, in fact, a huge supply of kryptonite.  Now, let’s get the silliness of this setup out of the way right from the start.  It is, of course hilariously silly how much of the exploded planet of Krypton ended up on Earth.  All of it must have flown directly at our system.  The basic idea is that Krypton exploded and chunks of its radioactive matter showered Earth around the same time baby Kal-El got here, right?  Then how in the blue blazes would this big cloud of space debris happen to get here some thirty odd years later?  That’s not the way space and gravity work!

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The silly plot device aside, the country suddenly finds itself in a fix.  There’s now tons of kryptonite (literally) scattered all across the continent, just waiting to be picked up by some black-hearted rogue, just itching for a chance to kill Superman.  It’s like Lex Luthor’s dream come true.  It’s literally raining kryptonite.  The President makes a special televised plea to all Americans, urging them to gather up the mineral and deliver it to a special train that would travel through the nation to collect it.  Batman and Robin will play conductor and Superman will serve as a guard and scout.  They’ll also have a passel of security forces from every agency in the alphabet soup.  Ohh, and Lois Lane, Jimmy Olsen (described as a “reporter” instead of photographer, interestingly enough), and Clark Kent will be along in a special press car.  And here we’ve reached maximum gimmick.

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Of course, here we reach our second problem with the concept.  If there was a meteor shower of such proportions, the black market would already have to be absolutely flooded with enough kryptonite to kill a Super-elephant.  It’s just lying on the ground for the taking.  Are you telling me every criminal and psychopath from Lex Luthor to the lowest street hustler wouldn’t have hit the countryside for a kryptonite scavenger hunt?  But, because this is a Bob Haney story, the blazingly obvious is just plain unreasonable.

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worlds-finest-comics-196-007Despite the abundant availability of organic, free range kryptonite, a criminal mastermind and train enthusiast (no, really, that’s how he’s described) plots to steal the special train and its green glowing cargo.  Seriously, this guy is Sheldon Cooper after the inevitable mental break.  Anyway, Dr. Cooper, er, I mean K.C. Jones, sends his thugs to grab the train.  We get an actual set of costumed (after a fashion) crooks, which is always a plus in my book, especially considering how often we’ve seen the members of the Generic Gang lately.

Our well-dressed henchmen storm the train after a smoke bomb goes off in the fire (because, apparently, this is a coal-powered train, for some reason).  Batman and Robin battle their way back from the the engine towards the kryptonite but get caught at gunpoint.  Batman pulls a fairly clever stunt, tossing a batarang back towards the throttle while shielded by Robin’s cape.  The train slams to a stop, sending the assailants flying.

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Meanwhile, the attackers have uncoupled the press car, leaving Clark Kent in a very embarrassing position.  He fakes a panic attack, locking himself in the bathroom, only to emerge as Superman and rejoin the cars.  The begins a series of secret identity farces that are par for the course.  One wonders how Clark ever manages to show his face in public after these types of things.  The first attack repelled, they soon face a second.  They pass through a tunnel inhabited by bats, only to find that the Batman’s namesakes are part of a second trap!  The winged mammals carry tiny gas canisters, and soon the entire train is snoozing, other than Superman himself.  The Man of Steel stays out of range of the kryptonite and pushes the train back with a telephone pole until his partners can reawaken and regain control, a clever way around the problem.

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The heroes seem to be doing pretty well, with two up and two down, but K.C. is not to be defeated so easily.  He must have his special train…and the kryptonite.  Hey, I’m okay with his quirk.  A quirky villain is an interesting villain, though, in this case, the quirk is pretty much all this guy has going for him.  Anyway, he lays a trap for the Express, faking a special celebration of the lining of the Transcontinental Railroad and offering the Man of Tomorrow a golden spike that is actually disguised kryptonite.  The villain captures the train, and Superman just manages to escape after he is left to die (of course).

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When the Man of Steel recovers, he finds the train racing back down the tracks, out of control.  Batman is chained to the front car, which is also full of kryptonite.  Still weakened, the Man from Krypton is too weak to stop the train from the back, and the whole kit and kaboodle crashes into a river!  In a nice display of resourcefulness, the Dark Knight grasps a sharp piece of kryptonite between his feet and uses it to cut his bonds before he drowns.

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Meanwhile, Robin seems to bungle an escape attempt, breaking Jimmy’s signal watch in the process, but everything is not as it appears.  K.C. seals the press members in a cavern with a landslide, and the World’s Finest pair only manage to spot their would-be tomb because Batman makes a sharp-eyed observation.  Robin and the others freed, the heroes head out to stop the train.  Aboard the Express, Batman battles his way to the engine, only to be ambushed by…Robin!  Fortunately, the Dark Knight expected this double cross, having surmised that this Teen Wonder is an impostor, and he takes him out, though he is still captured by the rest of the henchmen.  Superman, for his part, can’t get close because of the kryptonite, but he comes up with a crazier (day I say “zanier”?) solution.

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He flies ahead to where a bridge crosses over the Rio Grande into Mexico, and relocates it a mile further inland in the U.S.  When our villainous train enthusiast crosses this bridge, he stops to taunt the hero, thinking he is safe in Mexico, which seems utterly stupid on too many levels to count.  I know Superman likes to obey the law and everything, but come on!  Fortunately, the Man of Tomorrow has outsmarted him, though he notes that the plan wouldn’t have worked anyway, as he has authority to make arrests in all U.N. member nations, which is a nice little detail and makes sense.  To finish things up, Superman throws the kryptonite car into space, which should really make K.C. question his life choices, and the tale comes to an end with some more secret identity farce, as Lois wonders what ever happened to Clark.

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I was entirely prepared to find this another silly, annoyingly Silver Age-ish tale, but I was pleasantly surprised to find it was so much fun.  The kooky elements don’t get in the way of the fun.  It’s actually a solid adventure story with several clever moments.  Each of the stars (other than poor Robin) is given something interesting to do, and they both display their better qualities, showing what they bring to the team.  There is a lot of quick thinking on display, and most of the solutions, other than the bridge stunt, are actually fairly reasonable.  The villain is entertaining enough, if a tad silly, and at least he had some costumed henchmen, who were worth at least half a Minuteman by themselves!  This was a fun story, and it was enjoyable enough to make up for the goofy and gimmicky premise.  I’ll give it 3 Minutemen, an average comic.

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Final Thoughts:

We’ve had an interesting month in this set of books.  We’ve seen the highs and the lows, and once again they were penned by the same hand, which is an odd situation.  On the whole, it’s been a fairly solid month, with several of our usually lackluster titles turning out enjoyable issues.  Once again, the portrayal of Batman across the DCU illustrates the liminal nature of these stories.  We’re trekking through a world in transition here, and the Dark Knight is the clearest symbol.  While the teams on the Batman books are delivering a grim avenger of the night, a detective who uses his wits more than sci-fi gadgets, Bob Haney continues to bring us the ‘Policeman’s Friend’ version of the character.  Of course, one imagines that Haney would portray him, and anyone else he fancied, in whatever way he liked, regardless of what the rest of the world was doing.  Yet, Haney isn’t alone.

We’re seeing more and more books following the pattern of Batman and Green Lantern and taking on a more mature tone and set of themes, with mixed success, and Superman continues to be the poster child for the conservative (both politically and generally) tendencies of the genre, as he continues to engage in very Silver Age-ish adventures that are beginning to feel more and more dated.  Interestingly, Denny O’Neil seems to be at the center of a great deal of the change that DC is experiencing.  Whatever missteps he may be guilty of in Green Lantern and other books, he certainly deserves a great deal of respect for the innovation he did, and there are probably more hits than misses to his credit.

Here we are, almost to the end of our first year of the Bronze Age, and the growth during these months is actually rather notable.  There is still much to come, however, and we’ll be seeing some changes in the next month, both to DC comics and to this blog feature.  Of course, something we’ve been eagerly awaiting is finally going to arrive, as next month will see the first forays of the King into DC comics of the Bronze Age, as Jack Kirby begins his tenure on Jimmy Olsen.  That’s pretty exciting, and though those stories are very uneven, I can’t wait to cover them!  I’m also adding a few other titles to my already massive reading list.  I’m going to begin covering the Supergirl stories in Adventure comics in the hopes that the Silver Age-y hijinks are on the way out, and I’ll also be adding, of all things, Superman’s Girlfriend: Lois Lane.  That book, which I never thought I’d be reading, apparently adds a new feature next month, a backup of Rose and Thorn, which intrigues me.  Unfortunately, it’s written by Robert Kanigher.  So…we’ll see how that goes, but since she’s definitely a superhero, I feel like that means I should cover her in this feature.

So, please join me soon for the next issue of Into the Bronze Age, where we will start on October’s comic offerings.  Until then…

 

Merry Christmas to all!

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May God bless your celebrations and may the new year bring us all a better, more joyful world.

 

The Head-Blow Headcount:

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The Headcount remains the same at the end of the month, just having added a few new faces.  Our list has certainly grown, though not quite as much as I suspected.  Enjoy the wall of shame, my friends!

 

Into the Bronze Age: August 1970 (Part 6)

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Welcome to the last post on August 1970!  It’s not as bad as the Superman tale we met last time, but this isn’t quite the soaring success we encountered elsewhere this month.  I hope you enjoy this next step, Into the Bronze Age!

Roll Call (You can see everything published this month HERE)

  • Action Comics #391
  • Aquaman #52
  • Batman #224
  • Teen Titans #28
  • Detective Comics #402
  • The Flash #199
  • Justice League #82
  • Phantom Stranger #8
  • Showcase #92
  • Superman #229
  • World’s Finest #195

Bolded entries are covered in this post, the others will be covered soon.

World’s Finest #195

worlds_finest_comics_195“Dig Now, Die Later!”
Writer: Bob Haney
Penciler: Ross Andru
Inker: Mike Esposito
Editors: Mort Weisinger and E. Nelson Bridwell

This is definitely Zaney Haney, and not his most successful issue, though neither is it his least.  Compared to some of them, this one is even a little tame.  Haney lets this story get away from him a bit, so it isn’t quite as good as the previous iteration.  One highlight is the inclusion of the sidekick team.  I always enjoy seeing Jimmy Olsen and Robin join the World’s Finest.  I find them a fun addition, though they really don’t do much here.  Nonetheless, this issue has some good moments.  Unfortunately, Superman entirely overshadows everyone else in the, as he is wont to do.

When I started reading the Silver Age Superman and World’s Finest books, I was particularly surprised to discover how big a role Olsen often played in these adventures.  It seems that in order to provide Superman a sidekick akin to Batman’s, Jimmy was dragooned into service, despite not really being an equivalent figure.  It’s a weird little trend, and sometimes it really doesn’t fit.  Still, he is a resource kid and a good character, so it also led to some enjoyable yarns.  This one sadly doesn’t offer us anything special along those lines, though.

We pick up where we left off, with Superman unmasked by the brain-damaged Batman, who thinks he is the Mafia’s ‘Big Uncle’ Lukaz.  Trapped by the kryptonite wreath, the Man of Steel is rapidly weakening, and knowing that escape is impossible, he tries a desperate gambit.  He employs ‘Super-Ventriloquism’ to ape the sound of Krypto, hovering outside the fortieth floor window, causing a panic among the hoods.  Now, Super-Ventriloquism is a pretty goofy power, but I have to admit, this is a clever use for it.  It’s actually a good way for the hero to buy himself some time.

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It’s also funny to see a bunch of tough guys running away from a dog…

worldsfinest195-09.jpgWith his captors temporarily routed, the Metropolis Marvel puts everything he has left into an inhalation of super breath, which sucks the lead-lined suitcase closed, cutting off the deadly radiation.  When the mafiosos return, Superman seems to just be starting to recover, so they prepare to finish him off, but he fakes a memory loss like Batman’s, pretending he thinks he really is a hood.  Pseudo-Lukaz decides to make him into a weapon for the mob, and then we get one of the sour notes that trouble this story as the disguised Batman announces that he’ll continue to dress as Batman “to confuse the law!”  Ooookay.  Sure.  That’s a thing.  This has absolutely no follow-up and doesn’t affect anything.  It’s just an extra bit of weirdness that Haney decided to include.

Well, the Bat-Godfather, hereafter, the Batfather, takes his new ‘soldier’ to his special gallery, where he has wax figures of all of the mafia’s enemies.  He shows Superman the figures of Robin and Jimmy Olsen and tells him that they are the next targets.  They summon both boys to a junkyard where the Batfather plans to ambush them.  However, when the two youths are captured and on the point of being executed, Robin delivers an impassioned speech to his mentor, declaring that he loves Batman like a father.  The impact of the Teen Wonder’s words snap the Dark Knight out of his mafia persona.  It’s not a bad moment, though not given much room to breathe.

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Just then, Lukaz shows up, having escaped the Fortress of Solitude through yet ANOTHER head injury, this time that of a robot jailer, whose head-blow jarred its circuits into recognizing him as its master.  The Godfather and his two measly henchmen apparently frighten the entire team into inaction.  There is a good idea here, as the bad guys, using regular old guns, threaten Superman, not with death, but with the deaths of his allies.  The Man of Steel continues playing his part, knocking Batman out with a super-slap and burning Robin and Jimmy Olsen to ash with his heat vision!  He hands over their “hearts” to Lukaz in a special case and carries his erstwhile partner off to ‘dispose’ of him.

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I’m sure that’s fine for a man with a concussion…

On the way, the Dark Knight revives and punches Supes in a really odd looking panel, but the Man of Tomorrow calms him by explaining his plan.  He planted a tracker in the case, and they are headed to find Lukaz’s stash of evidence.  Along the way, we get another sour note, as Batman is stymied by a door marked “For accredited criminologists only.”  Can you imagine the Caped Crusader being stopped by a ‘no trespassing’ sign?  Well, they find the stash, but they are jumped by the Godfather and his two thugs.  Really?  Again?  If you’re going to fight freaking Superman and Batman, you should really bring more than two guys!

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Anyway, Robin and Jimmy arrive and take them out, with Superman revealing that, before he roasted them, he switched them out with their wax doubles from the head gangster’s own collection at super speed.  It’s a solid resolution, though, if the Man of Steel had time to do that, one thinks he could probably have just disarmed the thugs as well.  I suppose he needed the ruse to find the evidence cache, so we can ‘no prize’ that.

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This was a fun story, creative, with some clever moments from Superman and a good character moment with Robin and Batman.  Unfortunately, that was about the only good moment the Dark Knight had in this tale, with Superman carrying almost all of the action, even solving the mystery, making the World’s Greatest Detective pretty much entirely superfluous.  The end results is still enjoyable, but not terribly exceptional.  I’ll give it 3 Minutemen on the strength of the cleverer moments.

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This comic also had a Congo Bill backup.  It was a reprint, so I won’t be covering it, but it was a fun little story about a jungle con-artist, which basically employed the old ‘beguiler beguiled’ trope.

 

Final Thoughts:

Well readers, I ALMOST made it to September before our own September ended.  So close!  C’est la vie.  Nevertheless, we have successfully made it through August, and an interesting month it was!  We saw some of the very best and very worst stories we’ve yet covered.  August unfortunately saw the goofy Silver Agey-y Super Sons and, horror of horrors, the insipid foolishness of both tales from the Superman issue (which I was really probably too hard on), but it also gave us more great books than we’ve yet seen in one place.  The Legion backup, Aquaman, Detective ComicsTeen Titans, The Phantom Stranger, and Showcase all featured excellent stories, earning 4.5 Minutemen.  That’s not half bad!  We’re seeing innovation continuing to grow, with the Aquaman book and the creative Phantom Stranger tales, and we’re seeing a further growth of more mature (in the true sense, not in a ‘sex and violence’ one) themes and horror motifs in the Batman books.  All-in-all, I would call it a good month.  It seems we are settling in to something of a routine, with most books following a predictable pattern of quality and style.  Please join me next time to see what September holds!

 

The Head-Blow Headcount:

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We’ve had a busy month in the head-blow department, with our favorite Aquatic Aces both making an appearance.  Our Aqua-guys just can’t catch a break!  I’m mollified by the fact that, even though Aqualad has been added to the Wall, at least Robin is on there twice.  Take that Boy Wonder!

Into the Bronze Age: June 1970 (Part 4)

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Welcome to the fourth and final installment of my coverage of June 1970.  I’ve got an interesting pair of stories for you, so let’s get right to it, shall we?

Roll Call (You can see everything published this month HERE)

  • Action Comics #389
  • Aquaman #51
  • Batman #222
  • Detective Comics #400
  • The Flash #198
  • Green Lantern/Green Arrow #77
  • Justice League #81
  • Phantom Stranger #7
  • Showcase #91
  • Teen Titans #27
  • World’s Finest #194

Bolded entries are covered in this post, the others will be covered soon.

Teen Titans #27

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Writer: Robert Kanigher
Penciler: Nick Cardy
Inker: Nick Cardy
Letterer: Ben Oda

Well, I wasn’t looking forward to this one; I’ll admit it.  Despite that, I also have to admit that this issue isn’t as bad as the previous one, though the stupidity of that story hangs around this one’s neck like an albatross.  This story is just…odd.  It is decidedly NOT a Teen Titans tale.  This is one of those late 60s space exploration movies, the ones that attempted to stay close to science fact.  You could easily pull the Titans out of this book and replace them with any generic space explorers, and it wouldn’t affect the plot one bit.  They don’t use their powers, they don’t don their costumes, and they don’t really DO anything.

Essentially, this entire story is marking time and reversing the unparalleled idiocy displayed by Mal last issue.  His pointless gesture of needless self-sacrifice, sneaking aboard to pilot a remote controlled space shot for Venus, prompts a frantic effort to save his demonstrably worthless hide.  The space program embarks on a crash construction project to create a new spacecraft to intercept and rescue Mal, saving him from his own stupidity.  (And you thought they went to a lot of trouble to save Mark Watney!)  The Titans are chosen to crew it instead of, you know, someone qualified.  They debate the worthiness of the young man’s actions as they prepare, somehow treating this whole ridiculous situation as if it had even the slightest shred of justification.  The best defense that his supporters can marshal is that Mal is ‘doing his thing.’  Yeah.  Great.  That’s tremendously compelling.

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I suppose I may be letting my bitterness about how asinine this entire story-line is show through a bit too much here.  I’m sorry, but as I’ve said, if there’s one thing I can’t stand, it’s logical inconsistency.  Well, the powers that be get the rocket built in time, and the Titans blast off, dropping a team off at the Moon for no discernible reason while Dove mans the controls of the main module, awaiting their rendezvous with Mal’s ship.  We get a two page roundup of the last several issues, and then we’re back in the present, and the present is mostly space procedural stuff.  You’ve got various readings being taken and reported, orders shouted, numbers and tossed back and forth, the usual.  Clearly, as we discovered with that Robin tale a while back, NASA and Apollo are on the brain for the creators and fans of 1970.

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Speedy, Hawk, and Wonder Girl (or generic astronaut’s 1, 2, and 3), the Moon team, land for their vague mission, but they discover that the materials left behind by Apollo 11 have mysteriously vanished!  The boys head out to search the area while the Amazing Amazon holds the fort.  The search proves fruitless, but when the two teens come back to the LM, they discover that the Lady Vanishes!  That’s right, Wonder Girl has disappeared as mysteriously as the Apollo 11 gear.

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Meanwhile, Kid Flash and deadweight, err, I mean Lilith, meet up with Mal.  The Fastest Teen Alive spacewalks to rescue their friend, but his tether to the module snaps.  He has to pilot them across space with a small jet propulsion device.  That’s right, he pulled an Iron Man, predating The Martian by about 40 years.

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We cut back to the Moon as those kids make their way back to the main craft, and we discover that a group of rather cool looking aliens, too well designed for the minor role they’re given, are the source of the strange happenings on Luna.  They appear carrying all of the missing items, including an unharmed Wonder Girl.  The creatures turn out to be friendly, and they share their story, which involved them leaving their home world to pursue strange radio signals, only to crash-land on Earth’s satellite.  They took the devices left behind by Apollo 11 to try to repair their ship, but when Wonder Girl explained things to them, they brought everything back.

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The kids depart, promising to send help soon (Superman could just give them a tow, I suppose), and all of the disparate craft link up, prompting their return journey, but not before Kid Flash earns some chauvinist points by responding to Wonder Girl’s statement that she was so happy to see him that she could kiss him by saying “Just like a doll!  Thinking of kisses when we’re still over the Moon!”  Classy Wally.

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On the way home, their oxygen mixture is off, and it drives them temporarily mad, setting them at each other’s throats.  Fortunately, the young speedster manages to have enough presence of mind to fix the problem, and they all make it home, safe and sound, where Mal will surely be thrown in jail for the rest of his natural life for stealing a multi-million dollar spacecraft and causing the expenditure of untold further sums to rescue his stupid self….at least, if there were any justice in the world…We end with an ambiguous tease for next issue that features little more than a woman screaming.

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This wasn’t a bad issue, taken strictly on its own merits, but not much happened and it was not, as I said, really a Teen Titans story.  The Nick Cardy art is beautiful, of course, though it makes me miss his Aquaman stories a bit.  This tale is fairly realistic, minus the aliens, and the attention to scientific detail, as well as the connections to the real and recent history of the space program, was surprising.  Unfortunately, it didn’t make for the most gripping of stories.  Of course, the whole of it is weighted down by the fact that the event that drives all of the action is insufferably stupid.  I’m looking forward to this current direction changing, as it doesn’t have much to recommend it.  The idea of these young heroes having to wrestle with the consequences of their actions is a promising one.  We’ve just seen an incredible movie dealing with the similar themes of the consequences of the use of powers in the form of Captain America: Civil War.  Clearly, the idea has legs.  This odd, pointless set of tales, however, aren’t worthy of setup.  I’ll give this particular story 2 Minutemen.  I’m taking off half a Minute for Mal’s imbecility.

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World’s Finest #194

World's_Finest_Comics_194.jpgCover Artist: Kurt Swan
Writer: Bob Haney
Penciler: Ross Andru
Inker: Mike Esposito

This was a surprisingly fun story.  I read it a while back, and it didn’t make a big impression on me.  It is by no means the height of comic craft, but it is definitely solid quality Zaney Haney, fun and not too insane.  It holds together reasonably well and displays Haney’s mastery of creating interesting, memorable one-shot characters.  The tale features the World’s Finest team with all of their vast power facing off against the overwhelming threat of…the Mafia?  That’s right, we continue this month’s trend of superheroes fighting non-super threats.  At least this feels somewhat fitting for Batman, and it also seems like the type of thing that Superman would involve himself in if it was necessary.  He’s really a ‘no job too small’ kind of guy.

The issue opens with young Dick Grayson doing a familiar act, but one which the world has not seen for some time.  He is back as the last member of the Flying Graysons, performing at a circus for charity.  At the same time, Batman is there, keeping an eye out for anything untoward, as the circus owner, a fellow named P.J. Farnum (get it?) has been pressured by the mob.  Suddenly, while Batman is distracted by a hood threatening Mr. Farnum, the Teen Wonder finds himself facing the same deadly fate that claimed his family!  The wires for his high-flying act have been sabotaged, and he begins plummeting through the air.  He hits the safety net, but it too has been cut!  The last Grayson continues his perilous plunge toward a seemingly intractable fate, but at the last moment he is rescued by…a clown?!?

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That’s right, Superman was on hand as backup, undercover as a clown puttering around the ring in a little car.  It’s a fun visual to see Superman half in the disguise, looking goofy, but smiling and waving to the crowd.  There’s something rather fitting for the Man of Steel, that he would be so unconcerned with his appearance and reputation that he would dress up in a silly costume and hang around in the background, getting no attention and no accolades.  It’s silly, but it’s rather nice.

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Unfortunately, the mafioso responsible for this “accident” slipped away, but he is only a small fish in a the growing problem of the Mafia.  The World’s Finest team decide that they must put a stop to this sinister organization, and they point out that it isn’t just a matter of busting heads, as these guys are professionals, very slick and very careful.  Even if they catch the rank and file goons, the organization continues because the folks at the top are protected by the law, seemingly being legitimate businessmen.  Of course, one would be forgiven for thinking that this really shouldn’t be that much of a problem for Batman, who could just make the mob leader cry like little girls, whether he could prove anything or not, but we’re still dealing with a fairly Silver Age-y Batman here, one who lounges around eating oranges while Hanging out with Superman, and who also plays much more by the rules.

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Anyway, the heroes decide to have the World’s Greatest Detective and master of disguise infiltrate the Mob…ohh, wait, no, they decide to have Superman do that…yep, Superman disguises himself as a forger and arranges an ‘introduction’ to the mob by faking a job on one of their banks.  His chutzpah and skills impress the boss, and he gets an introduction to Karl Lukaz, the “Big Uncle” who runs the organization, a rather distinctive looking fellow with an eye-patch and a soft spot for canaries.  It is in this fellow that we see Haney’s ability to create memorable supporting characters for these brief, passing roles.  However, the boss of bosses doesn’t welcome the incognito Man of Tomorrow with open arms.  No, he has to pass a loyalty test.  Now, what would be a fitting test for a forger?  Perhaps, forging something?  No, no, nothing so mundane.  Lukaz wants his new friend to murder Bruce Wayne!  Dun dun, dunnnnn!

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That’s right, he wants the forger to do some contract killing.  How did this guy end up running a criminal empire?  Every manager worth his salt knows you should let employees stick to their specialties!  Well, the disguised Metropolis Marvel arranges with his friend for Bruce Wayne to be “killed” during a charity polo match, and the supposed playboy billionaire’s horse is quietly tranquilized, sending him on a terrible tumble.

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Despite “Big Uncle” pulling a surprise inspection of Wayne’s body in the morgue, the deception holds, thanks to Batman’s foresight.  For his troubles, Clark learns of a secret stash of evidence that Lukaz uses to ensure the loyalty of his “nephews,” a stash that would provide the authorities just what they need to take the entire organization down.  The hero bends all of his efforts to locating this Damoclean Sword of evidence, but despite using his abilities in many clever and creative ways (subtly scanning with x-ray vision, reading computer tapes with microscopic vision, and more) he has no luck.  It seems “Big Uncle” is too smart to leave his Achilles Heel unprotected.

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Meanwhile, Batman is beginning to act a bit strangely.  It seems the fall from his horse didn’t do him any favors, and he is having terrible head pains.  Nevertheless, at Superman’s urging, the Dark Knight agrees to infiltrate the Mob as well.  One does wonder why this wasn’t the first plan.  After passing Lukaz’s test with some quick thinking and smooth talking, Batman is in position, but his efforts also turn up nothing, so the pair decide to put “Big Uncle” on ice in the Fortress of Solitude and have the Masked Manhunter take his place in hopes of weaseling the information they need out of Lukaz’s lieutenants.

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I love the thought of Superman just dropping a criminal off in the Fortress.  It’s hilarious and strangely sensible.  After all, where are they going to go?  Anyway, a meeting of the major crime bosses sees Batman’s head-trauma bear bizarre fruit, as he shows up in costume, but still disguised as Lukaz.  What’s more, he exposes Superman and presents him with a kryptonite funeral wreath, leaving us on a strange cliff-hanger!  What has happened to the World’s Greatest Detective and what will become of the World’s Finest team?!

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This was a fun issue, though it was a bit odd and silly around the edges.  The idea that Superman would be the one to go undercover really is rather strange, especially since his partner is the World’s Greatest Detective.  It does feel a bit like burying the lead.  Despite that, I enjoyed seeing Clark having to reason his way through his challenges, using his powers in subtle, careful, and thoughtful ways.  He can’t just punch his way through this problem.  Instead, he has to be clever, and I enjoy seeing Superman employ his brains.  Batman doesn’t get all that much to do, and his head-blow induced personality change (not quite right for the Head-Blow Headcount, sadly!) is an old device.  I’m curious to see where it will take us next issue.  This was enjoyable, and Haney managed to give the mob boss some personality instead of having him just be a stock character, the generic gangster type.  It was definitely a step up from last month!  All things considered, I’ll give this one 3 Minutemen.

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Final Thoughts:

So, how did this set of issues seem to y’all, my fine readers?  Personally, I think this was a pretty strong month.  We had some great stories, like JLA and Aquaman, and we also had a delightful surprise with Manhunter 2070!  That by itself was enough to make this month memorable.  In addition, we had a much more famous debut, with the introduction of Man-Bat.  Even though that comic wasn’t necessarily the greatest, it was exciting to see a classic symbol of the Bronze Age make his first appearance.  Of course, we also had some clunkers, like Teen Titans and GL/GA.  Yet, even missteps like these are beginning to look different.

These aren’t just groaners like the occasional bad Superman comic, overly goofy Silver Age pieces outliving their era.  No, these are issues that are much more the outworkings of a certain climate of ideas, products of their time.  As ham-handed as O’Neil’s writing was in the Green Lantern book, he was trying to wrestle with interesting and challenging themes.  In the same way, the Teen Titans book, despite the stupidity of the driving force of its plot, was a love letter to the space race and the culture’s obsession with the subject.

Though there wasn’t as clear of a common theme as there was last month, there were definitely some interesting trends to be noticed.  We saw hints of the social tensions of the day in the Batgirl backup and even, in a very subtle way, in Aquaman, with the Girl Friday’s shocking willingness to kill purely for the sake of prejudice.  Of course, we mustn’t forget the trendy Batman story featuring the Beatles…errr….I mean the “Twists.”  All told, this was a fun, interesting month, with some good touchstones for the changing culture and the changing genre.  Of course, we’re still seeing inconsistencies across the board, with certain characters evolving in one book but not another.  I’m curious how long such disconnects will continue.

Well, that’s it for June 1970!  I hope you enjoyed this trip with me, Into the Bronze Age!  Please join me next week as we begin our examination of July!

 

The Head-Blow Headcount:

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We had Batgirl join the not so illustrious company of the Wall of Shame this month, though Robin is still in the lead.